Starminer
Action
Indie
RPG
Simulation
Strategy
Early Access
Single-player
Steam Achievements
Steam Cloud
Family Sharing

Design and build a massive interstellar fleet in this simulation sandbox. Strip space of its minerals for profit, but stay alert: your greed attracts the alien. Master deep base-building and deploy warships to protect your empire in immersive real-time space.

Developers: CoolAndGoodGames
Publishers: CoolAndGoodGames
Release Date: May 27, 2026
Price (USD): $26.99
Current Players: 3.5k

Links:  Steam Store  SteamDB

Mostly Positive(77%)
immersive experience
visually appealing
slow-paced gameplay
customization
Newtonian physics
learning curve
game complexity
simulation aspects
clunky controls
game-breaking bugs
technical issues
poor tutorials
overwhelming UI
The general sentiment of the reviews is mixed, with praise for the game's depth, graphics, and overall concept being countered by criticism of the control scheme and persistent technical issues. The game appeals to fans of complex simulations who enjoy a challenge and methodical gameplay, yet is daunting for those preferring more intuitive and straightforward experiences. However, the consensus is that the game's potential is significant, provided the developers can address the current issues and maintain their dedication to improving the game.

Positive Points

  • The game provides a deeply immersive experience with elements of space mining, automation, and shipbuilding.
  • Graphics and sound design are highly praised, with the game being visually appealing and well-optimized.
  • Fans of complex simulation games appreciate the game's depth and Newtonian physics, drawing comparisons to other space simulations like Kerbal Space Program and Elite Dangerous.
  • Players who enjoy slow-paced, methodical gameplay find the game rewarding and engaging.
  • The game offers a high level of customization in shipbuilding and management systems.
  • Negative Points

  • A significant number of players criticize the game's control scheme as clunky and unintuitive, with many struggling to adjust to the complex movement mechanics.
  • Game-breaking bugs and technical issues, such as ships losing power unexpectedly and other mechanical failures, have been reported.
  • The UI is considered overwhelming and cluttered by many, which hampers the player experience.
  • The tutorials are perceived as inadequate or poorly designed, leading to confusion and frustration among new players.
  • Mixed Points

  • The game's pacing and learning curve are polarizing; some players enjoy the slow, deliberate progression, while others find it tedious.
  • The level of complexity in controls is appreciated by some who are familiar with similar games but is a barrier to others who find it overly complicated.
  • While some players appreciate the simulation aspects, others feel these elements interfere with enjoyment due to their complexity.
  • Common Themes

  • The game's complexity and the learning curve associated with its control scheme are frequent topics.
  • Players frequently compare the game to other space simulation games, noting similarities and differences.
  • Early access bugs and unfinished elements are a common point of discussion and criticism.
  • There is a clear division between players who appreciate the game's depth and those frustrated by its execution.
  • Updated 5/28/2026, 12:01:22 AM UTC