Hades
Action
Indie
RPG
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Captions available
Steam Cloud
Remote Play on Phone
Remote Play on Tablet
Remote Play on TV
Family Sharing

Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.

Developers: Supergiant Games
Publishers: Supergiant Games
Release Date: Sep 17, 2020
Price (USD): $24.99
Current Players: 9.6k

Links:  Steam Store  SteamDB

Overwhelmingly Positive(99%)
engaging story
addictive gameplay
beautiful art
excellent voice acting
high replayability
combat dynamics
weapon variety
learning curve
boon offerings
research for true ending
repetitive grind
unbalanced difficulty
randomness in boons
tedious repetition
woke themes
The general sentiment is highly positive, with reviewers emphasizing the addictive gameplay, engaging story, and beautiful art and music. While the game receives mixed feelings on replayability due to the grind required for full completion, it maintains a strong appeal for its dynamic mechanics and fresh storytelling. A few criticisms are directed towards the repetitive nature and occasional unbalanced difficulty of certain elements, but these are overshadowed by the game's strengths.

Positive Points

  • The game features a satisfying and addictive gameplay loop that keeps players engaged, with each death in the roguelike mechanics contributing to the story progression.
  • Art style and music receive significant praise for their beauty and quality, enhancing the overall gaming experience.
  • The narrative and character development are strong points, with players noting the engaging and innovative storytelling that weaves seamlessly into the gameplay.
  • There is high replayability due to the wide variety of weapons, boons, and character interactions, which keeps each run unique and refreshing.
  • Voice acting is frequently highlighted as excellent, adding depth and personality to characters.
  • Negative Points

  • Repetition and grind are noted, especially regarding the need for multiple playthroughs to reach the 'true' ending, which can feel tedious to some players.
  • Some players experience frustration with the randomness in boon offerings, leading to runs that can feel dependent on luck rather than skill.
  • The game's representation of Greek mythology characters, particularly in terms of character appearance and ‘woke’ themes, was met with some criticism by a few players.
  • Mixed Points

  • The game's combat and difficulty dynamics present a learning curve that is both challenging and rewarding but can be frustrating for some players.
  • Boons and weapons variety offer diversity but can lead to inconsistencies in balance. Certain boons and weapon builds are seen as significantly stronger than others.
  • Common Themes

  • The depth of character interaction, with abundant voice lines that rarely repeat, contributes significantly to player immersion and narrative depth.
  • The game nails the integration of its rogue-lite mechanics with engaging story progression, encouraging players to continue even after repeated failures.
  • Supergiant Games is commended for creating a visually stunning game with a strong sense of art direction and atmospheric music.
  • Updated 10/29/2025, 12:01:37 AM UTC