Door Kickers 2: Task Force North
Action
Indie
Simulation
Strategy
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Steam Workshop
Steam Cloud
Stats
Includes level editor
Remote Play Together
Family Sharing

Command military Special Ops Teams in gripping tactical combat against a Middle East-based terrorist network. Sequel to RockPaperShotgun's "Best Tactics Game of 2014".

Developers: KillHouse Games
Publishers: KillHouse Games
Release Date: Feb 10, 2025
Price (USD): $17.49
Current Players: 765

Links:  Steam Store  SteamDB

Overwhelmingly Positive(96%)
tactical depth
high replayability
robust modding community
smooth performance
satisfying execution
difficulty level
mission planning
random missions
player preferences
AI responsiveness
randomized missions
clunky controls
steep difficulty
UI issues
The general sentiment towards the game is positive, with players appreciating the tactical depth and replayability. However, there are mixed opinions on its difficulty and some frustrations regarding AI and controls. Overall, the game's balance of real-time and pausable planning is well-received, leading to high recommendations for fans of strategic, tactical gameplay.

Positive Points

  • Many players love the tactical depth and planning involved in missions, often comparing it to classic strategy games like Rainbow Six.
  • The game has a high replayability factor, supported by a robust modding community which extends the content significantly.
  • Players appreciate the game's balance between real-time action and pausable planning, allowing for both strategic and reactive gameplay.
  • The variety in missions and the introduction of new units and equipment provide fresh challenges and customization options.
  • Graphics and sound are generally well-received, with many noting the game's ability to run smoothly on lower-end systems.
  • Negative Points

  • Some users encounter issues with the AI, particularly in responsiveness and pathfinding, which can lead to frustrating gameplay.
  • There are complaints regarding the campaign mode, especially the lack of cooperative play and the randomized missions feeling repetitive.
  • The game's controls and UI can be perceived as clunky or unintuitive by some, particularly when managing multiple units.
  • Mixed Points

  • The difficulty level is a point of contention; while some appreciate the challenge, others find it too steep or reliant on luck.
  • Some players have mixed feelings about the mission planning and execution phases, with preferences varying between detailed planning and more dynamic, in-the-moment decisions.
  • Common Themes

  • Comparisons to classic tactical games such as Rainbow Six highlight the planning and execution aspects of the gameplay.
  • The modding community is frequently praised for adding extensive replay value and variety to the game experience.
  • Players frequently mention the satisfaction of successfully executing a well-thought-out plan and the learning experiences from repeated mission attempts.
  • Updated 9/17/2025, 12:01:27 AM UTC