Baby Steps
Action
Adventure
Casual
Indie
Single-player
Steam Achievements
Full controller support
Steam Cloud
Family Sharing

Play as Nate, an unemployed failson with nothing going for him, until one day he discovers a power he never knew he had… putting one foot in front of the other.

Developers: Gabe Cuzzillo Maxi Boch Bennett Foddy
Publishers: Devolver Digital
Release Date: Sep 23, 2025
Price (USD): $17.99
Current Players: 808

Links:  Steam Store  SteamDB

Very Positive(92%)
fun and funny
unique mechanics
open world
humor
improvised dialogue
difficulty level
walking simulation
dark humor
unique mechanics
bizarre situations
performance issues
control precision
too punishing
game freezes
The game was praised for being entertaining, funny, and engaging with its unique mechanics and humor. However, there were significant criticisms related to technical issues like performance and saved game problems, and opinions on its difficulty. While some adore its quirky and challenging nature, others find it frustrating and poorly executed. Overall, its imaginative content and fresh take on the walking simulator genre gained a positive reception from fans of similar games, although not without its share of divisive elements.

Positive Points

  • Players found the game to be incredibly fun, entertaining, and heavily praised the humorous aspects throughout.
  • The unique walking mechanics and control scheme are engaging, offering a fresh and satisfying challenge.
  • The game's large open world, exploration elements, and hidden secrets are appreciated, adding depth and replayability.
  • The improvised dialogues, humor, and quirky character designs received positive feedback for being well-executed and enhancing the overall experience.
  • Negative Points

  • Performance issues like stuttering and game freezes leading to deleted saves were reported by some players.
  • A lack of precision in controls was noted, particularly in challenging segments, causing frustration.
  • Some players felt that the game was too punishing and that design choices were more malicious than challenging.
  • The controls were difficult for some, with the unique mechanics feeling arbitrary and unfair in causing falls.
  • Mixed Points

  • While some players loved the comedic elements, others found them cringe-worthy or not to their taste.
  • The difficulty level was a point of contention; some found it rewarding, while others described it as borderline unfair and frustrating.
  • The game's intentional awkwardness and rage-inducing gameplay mechanics were enjoyed by fans of the genre but not by those unfamiliar with or averse to such difficulty.
  • Common Themes

  • Players frequently compared the game to 'Death Stranding' and other walking simulators, often noting it as a humorous or 'brutal' version.
  • The game's dark humor and bizarre situations were consistently highlighted, contributing to both positive and negative reviews.
  • Many reviews mentioned the appeal and challenge of the walking simulation mechanics, with references to 'Getting Over It' suggesting it shares similar themes of overcoming frustration.
  • Updated 9/26/2025, 12:01:09 AM UTC