Sid Meier's Civilization VII
Simulation
Strategy
Single-player
Multi-player
PvP
Online PvP
LAN PvP
Cross-Platform Multiplayer
Steam Achievements
Full controller support
Steam Trading Cards
Steam Workshop
Adjustable Text Size
Camera Comfort
Chat Text-to-speech
Color Alternatives
Custom Volume Controls
Adjustable Difficulty
Mouse Only Option
Narrated Game Menus
Playable without Timed Input
Save Anytime
Stereo Sound
Surround Sound
Touch Only Option
HDR available
Family Sharing

The award-winning strategy game franchise returns with a revolutionary new chapter. Sid Meier's Civilization® VII empowers you to build the greatest empire the world has ever known!

Developers: Firaxis Games
Publishers: 2K
Release Date: Feb 10, 2025
Price (USD): $59.49
Current Players: 5.3k

Links:  Steam Store  SteamDB

Mixed(51%)
visuals
combat mechanics
addictive gameplay
city systems
innovation attempt
streamlined gameplay
religion and diplomacy
Age transition
UI issues
simplified mechanics
technical issues
The general sentiment surrounding Civ VII is that while the game introduces some exciting new concepts and improvements over previous iterations, it suffers from a number of execution issues that have left many players with a sense of disappointment. The Age transition system and civilization-switching mechanics are particularly polarizing, with many players feeling that these features disrupt the legendary continuity the series is known for. The game's user interface has been criticized for missing key information, compounding technical issues that include performance hitches and bugs. Updates have shown some progress, but the game's release state has been disappointing to the community, which still hopes for substantive improvements akin to what prior titles received post-launch.

Positive Points

  • The graphics are visually appealing, with detailed environments and diverse unit designs that enhance the overall aesthetic experience.
  • The introduction of navigable rivers and commanders adds a fresh layer to the combat mechanics, offering new strategic options.
  • The game preserves the core "just one more turn" feel, making the gameplay addictive and engaging.
  • New city systems such as towns supporting cities add strategic depth and reduce micromanagement.
  • Negative Points

  • The new Age transition and Civ-switching mechanics disrupt the sense of continuity and detract from traditional Civ gameplay.
  • Many users report that the UI is clunky and lacks crucial information, making gameplay more challenging than necessary.
  • Several users feel that the depth and complexity of previous Civ games are missing, with core mechanics feeling simplified.
  • The game has technical issues and bugs, with crashes and performance problems reported by users frequently.
  • Mixed Points

  • Some players appreciate the attempt to innovate with the Age system, while others find it detracts from overall cohesion.
  • Efforts to streamline gameplay by removing builders are appreciated by some but missed by others who enjoyed the micromanagement aspect.
  • Religion and diplomacy mechanics receive mixed feedback; while acknowledged as part of the core game, their current implementation feels underwhelming.
  • Common Themes

  • There is a general sense of nostalgia for the earlier games in the series, with many players compared to prior entries like Civ VI and finding Civ VII lacking.
  • The new mechanics including Civ switching and the Age progression system are central topics of debate among players.
  • Frequent technical issues and lack of certain features like auto-explore are common complaints.
  • Updated 6/29/2025, 12:01:15 AM UTC