Cult of the Lamb
Action
Adventure
Indie
Strategy
Single-player
Multi-player
Co-op
Shared/Split Screen Co-op
Shared/Split Screen
Steam Achievements
Full controller support
Steam Trading Cards
Steam Cloud
Remote Play Together
Family Sharing

Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.

Developers: Massive Monster
Publishers: Devolver Digital
Release Date: Aug 11, 2022
Price (USD): $24.99
Current Players: 2k

Links:  Steam Store  SteamDB

Overwhelmingly Positive(96%)
unique gameplay
art style
soundtrack
addictive
humor
difficulty balance
management tasks
aesthetics
game stability
micromanagement
bugs
repetitive
DLC issues
The general sentiment among players is largely positive, with unique gameplay combining roguelike and base-building elements being a major draw. Additionally, the art style and music receive high praise, enhancing the immersive experience. However, there are points of criticism regarding game stability and replay value with current DLCs. While some enjoy the difficulty and challenge balance, others find parts of the management tedious. Overall, the game successfully captivates its audience and maintains enthusiasm for future developments.

Positive Points

  • The game offers a unique blend of roguelike and base-building mechanics, keeping players engaged with diverse gameplay options.
  • Players appreciate the charming and distinct art style that combines cute and dark elements, making it visually appealing.
  • The soundtrack and sound design receive high praise for enhancing the overall experience and setting the right tone for both cult management and dungeon crawling.
  • The humor and quirky storytelling make the game's dark themes more accessible and add to its charm and replayability.
  • Many players found the game super addictive, easily logging in hours of playtime and enjoying the progression system.
  • Negative Points

  • Some players mentioned issues with game stability, including bugs during dungeon runs, loading screen freezes, and crash reports.
  • The management side can feel tedious, especially when dealing with micromanagement tasks like follower routines and base-building chores.
  • Complaints about DLCs being perceived as not offering substantial gameplay improvements, leading to a feeling of incomplete content extension.
  • Criticism of combat mechanics, with some finding the roguelike elements lacking depth and becoming repetitive, particularly towards the end.
  • Mixed Points

  • The game's difficulty is perceived differently; some appreciate the varying difficulty levels, while others find it too easy or not challenging enough.
  • The base-building and management aspects are both loved for their complexity and criticized for their demanding micromanagement.
  • The aesthetics and art style are adored, but some players initially found them misleading based on the game's themes.
  • Common Themes

  • A strong sense of replayability with players frequently restarting the game or spending extended play sessions.
  • Players enjoy the creative freedom in managing their cult, including making moral choices that affect gameplay.
  • The game effectively balances cute visuals with darker, more mature themes and humor, attracting fans who enjoy this duality.
  • Many anticipate future content updates and expansions based on their current positive experiences.
  • Updated 9/19/2025, 12:01:52 AM UTC