No Rest for the Wicked
Action
Adventure
RPG
Early Access
Single-player
Partial Controller Support
Steam Cloud
HDR available
Family Sharing

From Moon Studios, the award-winning developers of Ori and the Blind Forest and Ori and the Will of the Wisps comes No Rest for the Wicked, a visceral, precision Action RPG set to reinvent the genre.

Developers: Moon Studios GmbH
Publishers: Moon Studios GmbH
Release Date: Apr 18, 2024
Price (USD): $27.99
Current Players: 2.1k

Links:  Steam Store  SteamDB

Very Positive(86%)
striking art style
engaging combat
immersive storytelling
intelligent level design
stunning visuals
difficulty balance
fixed camera angle
resource gathering
inventory restrictions
performance issues
real-time gating
The game's art style and presentation receive widespread acclaim alongside its engaging combat mechanics. However, players are often critical of the game's inventory restrictions and performance issues. The unique blend of gameplay styles has mostly positive reception, but its current state leaves room for improvements in difficulty balance and management of resource gathering.

Positive Points

  • The game is often praised for its striking art style and stunning visuals that many players find breathtaking, reminiscent of a painting in motion.
  • Combat is noted as entertaining, blending Souls-like mechanics with an ARPG twist, which makes fighting both challenging and rewarding.
  • The game's lore and narrative are intriguing and well-received, often keeping players engaged throughout.
  • Players highlight the game's world design, including the intelligent and complex level design and exploration opportunities.
  • The sound design and voice acting contribute to an immersive storytelling experience.
  • Negative Points

  • Inventory and resource management can feel cumbersome and tedious for many players, particularly due to limited inventory space and the grind required to manage resources.
  • The game has been criticized for performance issues, including frequent crashes and stutters, which can disrupt gameplay.
  • Some players find the real-time gating mechanics, such as crafting timers, to be unnecessary and frustrating, making the game feel unreasonably slow.
  • Mixed Points

  • Although many appreciate the challenging gameplay, others feel that enemy difficulty and the game’s pacing can sometimes be punishing, especially regarding stamina management.
  • The fixed camera angle is appreciated for how it showcases the intricate world design, but it can also lead to navigation difficulties and limitations during combat or exploration.
  • Common Themes

  • Many reviews mention the mixed nature of difficulty settings and balance, suggesting a need for better scaling as the game progresses.
  • The game’s artistic elements are consistently highlighted as a strength, setting a high standard for future ARPGs.
  • Resource gathering, while adding depth, is often viewed as a chore due to its repetitive mini-games.
  • Updated 12/21/2025, 12:01:15 AM UTC