No Rest for the Wicked
Action
Adventure
RPG
Early Access
Single-player
Multi-player
Co-op
Online Co-op
Partial Controller Support
Steam Cloud
HDR available
Family Sharing

From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.

Developers: Moon Studios GmbH
Publishers: Moon Studios GmbH
Release Date: 18 Apr, 2024
Price (USD): S$35.00
Current Players: 2.3k

Links:  Steam Store  SteamDB

Very Positive(86%)
unique art style
engaging combat
level design
co-op mode
weapon variety
narrative depth
art style
town building
enemy mechanics
difficulty balance
performance issues
inventory system
targeting system
fall damage
resource grind
The general sentiment towards the game is largely positive, with players highlighting its unique blend of ARPG and Souls-like mechanics, artistically rich visuals, and engaging combat. However, there are notable criticisms, particularly regarding performance issues and inventory management, which some players find detracts from the experience. Co-op gameplay is a standout feature for many, despite some mixed feelings about the narrative depth. Overall, the game is considered to have great potential, especially as it approaches full release.

Positive Points

  • The game offers a unique blend of ARPG and Souls-like mechanics that many players find refreshing.
  • The art style is frequently praised for its unique, painterly quality that enhances the game's atmosphere.
  • Many players enjoy the combat system for its weightiness and variety of weapons, which allows for diverse gameplay styles.
  • The game's level design, especially the verticality and interconnectedness, is highlighted as exceptional.
  • Co-op gameplay adds a meaningful multiplayer experience, allowing progression without requiring constant player online presence.
  • Negative Points

  • Performance issues, such as FPS drops and game stutters, are commonly reported, particularly in dense town areas.
  • The inventory system is criticized for being cumbersome and restrictive, often requiring tedious management.
  • Players mention issues with the game's targeting system and some imbalanced enemy mechanics, such as unavoidable attacks.
  • Resource gathering and crafting can feel overly grindy, detracting from the overall gameplay experience.
  • Some find that the game's difficulty can be punishing, especially with the fall damage mechanic.
  • Mixed Points

  • The game's narrative and character development are praised by some for depth and quality, while others find it lacking or unengaging.
  • Critics mention the game's unique art style and character proportions, which are a matter of taste and may not appeal to everyone.
  • Building and expanding the town is a feature some enjoy for its sense of progression, while others see it as a grind.
  • Common Themes

  • There is a strong focus on the game's combination of ARPG and Souls-like elements, offering strategic combat and RPG elements.
  • The unique art style is both a major draw and a topic of division, with most players appreciating its aesthetic quality.
  • Performance and technical issues are a recurring concern, with many players hoping for improvements in optimization.
  • The game's co-op mode is widely discussed as a highlight, providing a shared experience that enhances gameplay enjoyment.
  • Updated 3/18/2026, 12:01:59 AM UTC