No Rest for the Wicked
Action
Adventure
RPG
Early Access
Single-player
Multi-player
Co-op
Online Co-op
Partial Controller Support
Steam Cloud
HDR available
Family Sharing

From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.

Developers: Moon Studios GmbH
Publishers: Moon Studios GmbH
Release Date: 18 Apr, 2024
Price (USD): 39,99€
Current Players: 1.5k

Links:  Steam Store  SteamDB

Very Positive(86%)
art style
combat
world design
co-op features
progression systems
story elements
build customization
performance issues
grindy systems
camera angles
stamina management
Overall, the game is well-received, especially for its visuals and combat, which offer a unique and immersive experience. However, there are significant performance and balance issues, particularly around resource management and control mechanics. These aspects lead to a mixed reception from some parts of the community, who express a wish for more refinement, indicating that while the game is promising, it's not without its challenges in delivering a fully polished product.

Positive Points

  • The game's art style and graphics are often praised as unique and visually stunning, reminiscent of a living painting with a dark, fantastical atmosphere.
  • Combat is considered challenging and rewarding, with a variety of weapons and builds to explore, offering a satisfying experience for fans of souls-like mechanics.
  • The game's world and level design are lauded for their intricacy and the sense of discovery they offer, with many secrets and paths to uncover.
  • Multiplayer and co-op features are seen as well-implemented, providing a seamless and enjoyable experience when playing with friends.
  • Negative Points

  • Performance issues, such as frame rate drops and optimization problems, are frequently mentioned, detracting from the overall experience.
  • The game's crafting and resource gathering systems are criticized for being too grindy and time-consuming, impacting the pace of gameplay.
  • Certain mechanics, like the parry system and stamina management, are considered frustrating or poorly balanced, with some players finding them punishing.
  • Camera angles and control issues, especially regarding auto-jumping and fixed perspectives, are noted as problematic, leading to gameplay frustration.
  • Mixed Points

  • The progression systems, including leveling and build customization, are seen as both deep and complex, providing room for experimentation but also causing confusion for some players.
  • The narrative and story elements receive praise for their depth and intrigue, though some players find the pacing and clarity of quests lacking.
  • Common Themes

  • The combination of souls-like combat with ARPG elements is prevalent throughout the reviews, highlighting the game's unique blend of styles.
  • The visual and artistic design is a standout feature, consistently mentioned as a major draw for players.
  • Many reviews point to a desire for further updates and content, indicating high player engagement and anticipation for the game's full release.
  • Updated 4/19/2026, 12:01:46 AM UTC