No Rest for the Wicked
Action
Adventure
RPG
Early Access
Single-player
Multi-player
Co-op
Online Co-op
Gamepad Recommended
DualShock Controller Support
DualShock Controller Support
DualSense Controller Support
DualSense Controller Support
Partial Controller Support
Steam Cloud
HDR available
Family Sharing

From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.

Developers: Moon Studios GmbH
Publishers: Moon Studios GmbH
Release Date: Apr 18, 2024
Price (USD): $27.99
Current Players: 1.5k

Links:  Steam Store  SteamDB

Very Positive(86%)
beautiful art style
engaging narrative
satisfying combat
immersive exploration
quality voice acting
difficulty
early access
co-op mode
combat system
performance issues
resource grinding
tedious crafting
camera problems
Overall, the sentiment towards the game's art style and world-building is highly positive, with many players expressing admiration for its beauty and design. However, performance issues and resource grinding mechanics have been a significant source of frustration. The game's difficulty and combat system are met with a divided response, as are the co-op mechanics which spark both appreciation and criticism. Despite being in early access, there is an optimistic outlook for the full release, with players hoping improvements will address current drawbacks.

Positive Points

  • Many players praise the game's art style, calling it beautiful with a distinctive hand-painted quality that enhances the game's atmosphere.
  • The combat system is frequently described as weighty and satisfying, reminiscent of Souls-like games, but with its own unique twist.
  • The game world is highly immersive and encourages exploration, with many hidden paths and rewards for players willing to explore every corner.
  • The game's narrative is engaging, featuring quality voice acting and cutscenes that enhance the story's emotional impact.
  • Negative Points

  • Performance issues are a common complaint, with players experiencing frame drops and stutters, particularly in certain areas of the game.
  • Many players find the resource gathering and crafting systems tedious, describing them as grindy and a time sink that detracts from the overall experience.
  • Co-op mode has received criticism for its implementation, particularly due to issues such as non-shared loot and the inconvenience of friendly fire.
  • The camera system is often criticized for making combat and exploration more difficult, with players sometimes unable to see their characters or enemies clearly.
  • Mixed Points

  • The difficulty of the game is seen as both a challenge and a frustration, with some players appreciating the challenge it presents while others find it overly punishing.
  • The game's early access state has been a point of contention, with some players appreciating the updates and improvements while others are frustrated by the incomplete content and upcoming save wipes.
  • Common Themes

  • Art and atmosphere are consistently praised, with the game's world and visual design frequently highlighted as standout features.
  • Combat receives mixed to positive feedback, with many appreciating its depth and challenge, though some find it unbalanced depending on the player's build.
  • The resource management and crafting mechanics are often mentioned, with many players finding them to be a tedious necessity rather than an engaging feature.
  • Updated 8/6/2026, 12:01:30 AM UTC