Cataclismo has been generally well-received, particularly for its innovative building system, engaging campaign, and unique combination of city building, RTS, and tower defense elements. Players appreciate the game's polish for an Early Access title and are excited about its potential. However, there are calls for balancing, quality of life improvements, and additional content. The developers' responsiveness to feedback is noted positively, indicating a promising future for the game's development.
Positive Points
Engaging campaign with intriguing lore and story, featuring well-executed art style and voice acting.Innovative and satisfying building mechanics allowing for creative and strategic construction of defenses brick by brick.Well-polished for an Early Access title with minimal bugs and smooth performance.Unique combination of city building, RTS, and tower defense elements that offers a fresh gameplay experience.Includes a level editor for custom content and endless mode for replayability, showing promise for future development.Responsive and community-focused developers, quick to address bugs and feedback.Negative Points
Some quality of life features are missing, such as mass recycling of structures and more intuitive unit control and selection.Resource balance and economy need tuning, especially concerning wood scarcity and the arbitrary unit cap.Difficulty could be better balanced as some find the campaign too easy and others struggle with certain levels or bosses.Endless mode experiences glitches and can be slow to progress due to the drip-fed points system.Camera controls and navigation can be cumbersome, particularly when building or selecting units inside structures.While the building is a highlight, it can also be tedious for some players, especially without efficient blueprint management.Mixed Points
The art style is generally well-received, though some players find it overly stylized.Building complexity is appreciated for its depth but sometimes seen as unnecessarily complex or frustrating.While praised for its unique mechanics, some players feel more content and polish could enhance the game further.Common Themes
Praise for innovative building mechanics and game’s unique blend of genres.Interest in the game’s campaign and desire for more content.Recognition of the game's polish and potential in Early Access.Feedback on balancing, quality of life improvements, and bug fixes.Appreciation for developers' active engagement with the community.Updated 9/20/2024, 4:35:16 PM UTC