The Outer Worlds 2
Action
Adventure
RPG
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Custom Volume Controls
Adjustable Difficulty
Save Anytime
Stereo Sound
Subtitle Options
Surround Sound
Steam Cloud
Stats
Family Sharing

The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.

Developers: Obsidian Entertainment
Publishers: Xbox Game Studios
Release Date: Oct 29, 2025
Price (USD): $69.99
Current Players: 5.9k

Links:  Steam Store  SteamDB

Mostly Positive(80%)
improved gameplay
engaging humor
deep RPG elements
character customization
beautiful exploration
dialogue humor
skill system
quest structure
narrative engagement
technical performance
technical issues
performance problems
weak companions
lack of depth
saving bugs
The general sentiment surrounding The Outer Worlds 2 is a mix of appreciation for its RPG mechanics, improved gameplay elements, and engaging humor, tempered by frustration with technical issues, inconsistent writing quality, and perceived artificial depth. This dichotomy highlights varying player expectations on narrative engagement and performance delivery. While it won praise as a faithful continuation of its predecessor, some players expected a more impactful story and polished technical presentation.

Positive Points

  • The game improves on many aspects from the first installment, with better graphics, gameplay, and combat mechanics.
  • Players appreciated the humor, storytelling, and engaging character interactions, which are consistent with Obsidian's reputation.
  • The RPG elements, including skill checks and character customization, are deep and well-executed, providing meaningful choices and consequences.
  • The game offers beautiful world exploration and a significant amount of content, rewarding players for exploration and completing side quests.
  • Negative Points

  • Numerous technical issues, including crashes, saving bugs, and performance problems, particularly with Unreal Engine 5 integration.
  • Some players found the writing and story to be less compelling, with a lack of depth and missed opportunities for meaningful exploration.
  • Companions were viewed as weak and unimpactful in combat, with some players expressing dissatisfaction with their development and questlines.
  • The game's combat, mechanics, and exploration were criticized for lacking enough innovation or depth to differentiate from its predecessor.
  • Mixed Points

  • The game's dialogue and humor were divisive; some found it clever and entertaining, while others found it excessive and distracting.
  • Skill systems and character development received varied responses, with some appreciating the challenges they posed and others feeling restricted by them.
  • The game's pace and quest structure seemed to resonate with some players who enjoyed the thoroughness, while others felt it led to repetition and fatigue.
  • Common Themes

  • Many players drew comparisons to Bethesda's Fallout series, with some describing it as a refined iteration reminiscent of Fallout: New Vegas.
  • The aesthetic and graphical presentation received praise for its vibrant and stylistic design, though some noted performance sacrifices.
  • The call for a more impactful narrative suggests a division among players regarding the effectiveness of the game's storytelling and character depth.
  • There were varied experiences with technical performance on different hardware settings, affecting overall enjoyment and playability.
  • Updated 11/5/2025, 12:02:09 AM UTC