Desynced
Simulation
Strategy
Single-player
Multi-player
PvP
Online PvP
Co-op
Online Co-op
Steam Workshop
Partial Controller Support
Steam Cloud
Family Sharing

Desynced is a sci-fi strategy game with fully customizable units and behaviors. Gather, build, research, and explore the unknown. Alone or with friends, unveil the mystery of an AI on the edge of self-awareness and uncover the hidden truth in this blend of strategy, automation, and exploration.

Developers: Stage Games Inc.
Publishers: Forklift Interactive Gamersky Games
Release Date: Mar 5, 2026
Price (USD): $20.99
Current Players: 156

Links:  Steam Store  SteamDB

Very Positive(85%)
programmable bots
unique factory building
flexibility and creativity
good graphics
game depth
tutorial
RTS elements
programming difficulty
bot logistics
steep learning curve
non-intuitive UI
bot pathfinding issues
poor documentation
The programming of the bots and unique factory building approach are highly praised, setting the game apart as a refreshing entry in the genre. The steep learning curve, frustrating tutorial, and non-intuitive systems deter some players from fully enjoying the game without external guides. The blend of RTS and factory elements appears to be a double-edged sword, offering depth but also contributing to the complexity. Overall, the game holds massive potential and is appreciated by enthusiasts willing to dive into its systems, though it may not suit those seeking a straightforward experience.

Positive Points

  • Players appreciate the game's unique take on the factory builder genre, particularly the focus on programmable bots and logistics without the use of conveyor belts.
  • The modular and customizable approach to buildings and units is praised for allowing flexibility and creativity in gameplay.
  • Graphics and technical performance are generally well-received, with many not experiencing any significant bugs or crashes.
  • The game's depth and complexity are praised, with elements that reward players who enjoy problem solving and programming.
  • Negative Points

  • A steep learning curve is commonly mentioned, with many players finding the tutorial insufficient for the complex mechanics.
  • The user interface is described as non-intuitive, with players struggling to understand and use various game systems effectively.
  • Some reviewers mention issues with bot pathfinding and logistics systems, describing them as frustrating and inefficient.
  • The documentation for programming behaviors is considered inadequate, leading to confusion and making the system hard to utilize effectively.
  • Mixed Points

  • The game's tutorial and guidance system are viewed as both interesting and challenging, with mixed feelings regarding its effectiveness.
  • While the concept of modular programming for bots is appreciated for its potential, many players find it difficult to execute effectively without external help.
  • The blend of RTS and automation elements excites some players, but others feel the game's lack of clear direction or objectives weakens the experience.
  • Common Themes

  • The innovative blending of strategy, programming, and automation mechanics is a standout feature.
  • The game is considered a new twist on automation games with its focus on bots instead of conveyor belts.
  • There's a consensus that the game is not fully accessible to new players due to its complexity and steep learning curve.
  • Players often mention the potential for creativity and customization within the game's framework as a significant strength.
  • Updated 3/6/2026, 12:02:03 AM UTC