Infection Free Zone
Action
Indie
Simulation
Strategy
Early Access
Single-player
Steam Achievements
Steam Workshop
Steam Cloud
Includes level editor
Family Sharing

Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!

Developers: Jutsu Games
Publishers: Games Operators
Release Date: Apr 11, 2024
Price (USD): $19.99
Current Players: 577

Links:  Steam Store  SteamDB

Very Positive(84%)
real-world maps
dynamic exploration
developer responsiveness
unique gameplay
difficulty settings
map accuracy
AI management
resource shortages
technical issues
UI glitches
repetitive gameplay
Innovation with real-world maps is a standout feature that many players appreciate, creating a unique survival experience. However, the game is hindered by technical issues and resource management challenges that detract from its potential. Regular updates and developer responsiveness provide hope that these issues will be addressed, but the game currently lacks depth and variety in the mid to late stages, leading to a repetitive gameplay loop.

Positive Points

  • The use of real-world maps allows players to turn their own hometowns or familiar locations into survival zones, creating a deeply personal and immersive experience.
  • The game offers a unique blend of city-building, strategy, and survival mechanics, which players find engaging and innovative.
  • The dynamic exploration and looting system add depth to gameplay, allowing players to repurpose buildings and manage resources strategically.
  • Regular updates and developer responsiveness are appreciated, making players optimistic about future content and improvements.
  • Negative Points

  • The game contains numerous bugs and technical issues, such as crashes, loading problems, and UI glitches, which can disrupt the gameplay experience.
  • A lack of late-game content and repetitive gameplay have led to player boredom after a few hours of play.
  • Resource management, particularly with non-renewable resources like metal and wood, is a significant issue, leading to resource shortages as the game progresses.
  • The AI and squad management systems are seen as clunky and require excessive micromanagement, detracting from the game's strategic elements.
  • Mixed Points

  • The difficulty settings and progression pacing are debated; some find the game too easy, while others struggle with resource management and population control.
  • While players enjoy the real-world map feature, the accuracy and density of building representations are inconsistent and can impact the gameplay experience.
  • Common Themes

  • The innovation of using real-world locations is frequently praised, with many players enjoying the novel experience of defending familiar places.
  • Micromanagement and pacing are common themes, with players often finding the game's early stages engaging but the mid to late game lacking in direction or variety.
  • There are contrasting opinions on the game's difficulty; some players find it challenging and rewarding, while others feel it quickly becomes tedious and predictable.
  • Updated 5/26/2025, 12:00:59 AM UTC