Overwhelmingly Positive(96%)
Co-op bonding
Creative puzzles
Beautiful atmosphere
Emotional ending
Communication tools
Slow pacing
Group dependent
Puzzle difficulty
Xbox controversy
Clumsy movement
Terrain collision
Performance issues
Audio controls
The reviews are overwhelmingly enthusiastic about Big Walk as a memorable, friendship-focused co-op adventure, praising its creative communication-based puzzles, inviting world, sound design, and emotional ending. Its slow pace, long walks, and reliance on the right group are a delight for some and a source of boredom for others; awkward movement and occasional technical or audio problems are the main gameplay complaints. The developers' Xbox and BDS decision also polarizes opinions and influences some purchase recommendations.
Positive Points
Players overwhelmingly praise the game as a distinctive cooperative experience that gives friends time to talk, explore, get lost, and make shared memories rather than focusing on competition or combat.The puzzles are often described as inventive and thoughtfully designed around teamwork, communication limits, and finding creative ways to coordinate; many groups especially enjoyed the later puzzles and ending.The calm, unhurried atmosphere, scenic wilderness, charming visual style, and detailed sound design are frequent highlights, with players enjoying the freedom to wander and take in the environment.Many reviewers say the experience strengthened friendships or brought groups closer, and describe the ending as moving, memorable, and emotionally satisfying.Players appreciate the playful interactions, communication tools, secrets, and opportunities for improvised antics, and many feel the game is worth its price when played with people they enjoy.Negative Points
Movement and terrain collision are recurring frustrations: players report getting caught on rocks, branches, slopes, or stairs, struggling to jump, and finding traversal clumsy or slow.Some players find the long stretches of walking between puzzles tedious, and say certain puzzles involve excessive waiting, backtracking, or separation from the group.The game is not appealing to everyone: reviewers expecting a fast-paced or mechanically dense game sometimes call it boring, repetitive, or overly dependent on conversation and the company of friends.Some players report technical issues, including poor performance on certain systems, occasional multiplayer or audio glitches, short proximity-chat range, and insufficient per-player volume or output-device controls.Mixed Points
The slow pace and large stretches of travel are central to the intended hangout experience for many players, but others find them dull or feel that some trips and puzzles take too long.Puzzle difficulty is generally approachable and satisfying for groups, though some reviewers wish the puzzles were tougher, while others describe particular puzzles as tedious, awkward, or repetitive.The experience depends heavily on having a compatible group willing to play over multiple sessions. Many recommend three or four players, while some enjoy duos and others find small groups lonely or challenging.The developers' decision not to release the game on Xbox in accordance with the BDS movement is highly polarizing in the reviews: some praise the stance, while others object to the political involvement or perceived inconsistency and say it affects whether they recommend the game.Common Themes
The game is most often described as a relaxed co-op journey built around spending time with friends, with conversation and shared moments as important as puzzle completion.Communication is a core mechanic: players use proximity voice chat, gestures, tools, and environmental clues to coordinate, especially when puzzles restrict how they can communicate.Exploration, getting separated and finding one another, and playful mishaps often become memorable parts of the experience rather than mere interruptions.The game has a strong emotional payoff: many players mention the ending, feeling sad when the journey is over, or wishing they could experience it for the first time again.Reviews are strongly positive overall, but a visible subset focuses on the Xbox release decision and the developers' political position rather than the gameplay.Updated 10/16/2026, 12:04:09 AM UTC