Duel Corp.
Action
Adventure
Indie
Massively Multiplayer
RPG
Simulation
Early Access
Single-player
Multi-player
PvP
Online PvP
Co-op
Online Co-op
Steam Achievements
Partial Controller Support
Steam Cloud
Steam Leaderboards
Family Sharing

A Souls-inspired action RPG set in a sandbox open world with an MMO feel and challenging directional combat. Play solo or with up to 3 friends in co-op. Build friendships, master an unrestricted class system, and uncover the cause that darkened all eyes.

Developers: Dreameffect Entertainment
Publishers: Dreameffect Entertainment
Release Date: 21 Jan, 2026
Price (USD): 24,99€
Current Players: 13

Links:  Steam Store  SteamDB

Mixed(69%)
art style
combat system
open world
challenging combat
game potential
stamina management
repetitive quests
significant bugs
clunky parrying
The general sentiment is mixed; players recognize the game's potential and appreciate its unique art style, but many are frustrated with bugs and criticize the repetitive and uninspired quests. The combat system is a significant point of contention, being praised by some for its challenge and criticized by others for clunkiness and lack of balance. Overall, players see potential for growth, but highlight the need for fixes and additional content.

Positive Points

  • The game has a unique art style that blends retro pixel graphics with modern 3D environments, which appeals to fans of classic RPGs.
  • The combat system, which incorporates directional attacks and blocking similar to Mount & Blade and Dark Souls, is praised for being engaging and challenging, particularly for those familiar with the genre.
  • Fans appreciate the potential in the game's open world and RPG elements, particularly the freedom to explore and complete quests at one's own pace.
  • Negative Points

  • Many reviewers mention significant bugs that impact gameplay, including issues with enemy behavior, quests not working properly, and NPCs behaving erratically.
  • The game is criticized for its repetitive quests and lack of meaningful content, with many towns and quests feeling cloned and uninspired.
  • Directional parrying and blocking are considered clunky, especially for mouse and keyboard users, leading to a frustrating combat experience.
  • Mixed Points

  • The game's potential is frequently mentioned, with players seeing the bones of a great RPG experience but noting that it needs more polish and content to fully realize its vision.
  • Some players find the challenging combat rewarding, whereas others experience it as too difficult or poorly balanced, especially with the stamina management system.
  • Common Themes

  • The game's art style is frequently highlighted as a standout feature, drawing comparisons to old-school RPGs.
  • There is a clear division among players regarding the difficulty and fairness of the combat system.
  • The potential for the game to grow into something special is a recurring sentiment, but it is often tempered by frustrations with current bugs and lack of content.
  • Updated 1/23/2026, 12:01:10 AM UTC