UnderMine 2
Action
Adventure
Indie
RPG
Early Access
Single-player
Multi-player
Co-op
Shared/Split Screen Co-op
Shared/Split Screen
Steam Achievements
Full controller support
Steam Workshop
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Steam Cloud
Remote Play Together
Family Sharing

Delve back into the heart-pounding depths of the Undermine in this action roguelike sequel! Uncover ancient secrets, battle fierce foes, and conquer Delvemore Castle with a friend by your side!

Developers: Thorium
Publishers: Thorium
Release Date: Jul 22, 2025
Price (USD): $19.99
Current Players: 170

Links:  Steam Store  SteamDB

Mostly Positive(76%)
mod support
better visuals
challenging gameplay
fun co-op
refined experience
nostalgia factor
graphics improvements
typical progression
character setup
polished sequel
no online co-op
meta progression issues
difficulty spikes
repetitive elements
complex systems
Overall, the sentiment around UnderMine 2 is divided. Some players appreciate the challenge and improvements over the original game, particularly in terms of graphics and co-op. Others feel frustrated by the lack of online co-op and have criticisms of the meta progression system and difficulty spikes. The community is hopeful for further updates, as it remains in Early Access, but current reviews reflect a mix of fondness for the original with a desire for innovation and polish in this sequel.

Positive Points

  • The game has great mod support right from the start.
  • Co-op gameplay, although limited to local or Remote Play, is considered fun and adds an enjoyable element.
  • Many players find the game challenging, which is a positive aspect for those who enjoy difficulty.
  • Improvements over the original game include better visuals, more content, and a more refined gameplay experience.
  • Familiar mechanics from the first game mixed with new elements create a balanced sequel.
  • Negative Points

  • Players criticize the lack of online co-op, which many expected but was not included in the game.
  • The meta progression system is seen as less satisfying compared to the original, with issues around gold usage and token-based progression.
  • There are complaints about the game’s difficulty spikes and inconsistent controls, such as sluggish movement and awkward combat interactions.
  • Some reviewers feel that the game mimics too much from the original without sufficient innovation.
  • Certain aspects, like the crafting system, are perceived as overly complex without significant payoff.
  • Mixed Points

  • The nostalgia factor is both a positive and a negative—it's comforting for fans of the original but sometimes feels too similar.
  • While the graphics and soundtrack improvements are praised, some players feel they're not different enough from the original.
  • Initial character setup in the game vs. the playable character can be jarring; some find this intriguing, while others find it off-putting.
  • Common Themes

  • Comparison to the original game is a recurring theme, with players measuring success based on how familiar or innovative the sequel is.
  • The balance between maintaining familiar elements and introducing new challenges is a central topic.
  • Progression through the game and its systems (like gold versus tokens for upgrades) is a critical point for many reviews.
  • The lack of online co-op is a significant disappointment for a portion of the player base.
  • Updated 7/24/2025, 12:01:08 AM UTC