DRAGON BALL GEKISHIN SQUADRA
Action
Free To Play
Multi-player
PvP
Online PvP
Co-op
Online Co-op
Steam Achievements
Full controller support
In-App Purchases
Steam Cloud

DRAGON BALL GEKISHIN SQUADRA is Dragon Ball's first team-oriented free to play game.

Developers: GANBARION Co., Ltd.
Publishers: Bandai Namco Entertainment
Release Date: Sep 9, 2025
Price (USD): Free
Current Players: 1.9k

Links:  Steam Store  SteamDB

Mixed(60%)
Dragon Ball appeal
fast-paced matches
easy to pick up
great animations
character variety
casual nature
ability customization
gacha mechanics
connectivity issues
paywall characters
unbalanced matchmaking
complex progression
overpowered characters
Player feedback on the game shows a mixture of enthusiasm and disappointment. Many appreciate the game for its Dragon Ball theme, fast-paced action, and visual appeal, making it particularly attractive to fans of the franchise. However, connectivity issues, frustrating monetization practices, and the unbalanced matchmaking significantly dampen the experience for many, with players particularly critical of these areas. While there are bursts of enjoyment from the gameplay, the game's technical and monetization flaws eclipse its strengths, resulting in mixed feelings about its long-term viability as a competitive MOBA.

Positive Points

  • The game is appealing to Dragon Ball fans because it captures the Dragon Ball universe well with character designs, animations, voice acting, and in-game interactions.
  • Matches are generally fast-paced and short, often lasting around 10-15 minutes, which makes the game ideal for quick play sessions.
  • The game is described as easy to pick up, with simplified mechanics that can appeal to both MOBA veterans and newcomers.
  • Character models are praised for being visually appealing and true to the Dragon Ball aesthetic.
  • There is a wide variety of characters available initially, each with unique abilities that provide players with different play styles.
  • Negative Points

  • Many players experience frequent connectivity issues, such as random disconnections during matches, which prevent them from rejoining and negatively affect the game experience.
  • The game has received criticism for its monetization model, as new characters are locked behind a paywall for several months and not initially obtainable through gameplay.
  • Matchmaking is often problematic, resulting in unbalanced games with inexperienced or AFK players, leading to frustrating experiences and wasted time.
  • The game has a complicated hero progression system, where character unlocks are tied to a grind-heavy star collection that limits the ability to obtain new characters without spending money.
  • Players noted issues with balance, highlighting certain characters, especially newly released ones, as being significantly overpowered compared to others.
  • Mixed Points

  • The game's casual nature appeals to some looking for a less intense MOBA experience, but this can detract from strategic depth, potentially limiting its competitive value.
  • Some players enjoy the character ability customization options but feel that the game's current progression system restricts overall flexibility.
  • Gacha mechanics for cosmetics are present in the game, receiving both acceptance from those who enjoy the system and criticism from players who prefer straightforward purchases.
  • Common Themes

  • The game's relation to popular MOBAs like Pokémon Unite and League of Legends is frequently mentioned, as players draw comparisons in both structure and strategy.
  • Concerns about monetization and pay-to-win elements dominate discussions, as many view this as a critical barrier to fairness and player satisfaction.
  • Despite issues, the game has a dedicated player base among Dragon Ball fans, emphasizing the nostalgia and signature style of the franchise as significant draws.
  • Updated 10/16/2025, 12:01:50 AM UTC