The First Descendant
Action
Adventure
RPG
Free To Play
Single-player
Multi-player
Co-op
Online Co-op
Cross-Platform Multiplayer
In-App Purchases
Partial Controller Support

The First Descendant is a third-person looter shooter powered by Unreal Engine 5. Become a Descendant. Fight for the survival of humanity. Descendants have unique abilities to tackle both solo and co-op missions. Up to 4 players use varied mechanics to defeat giant bosses. BE THE FIRST DESCENDANT!

Developers: NEXON Games Co., Ltd.
Publishers: NEXON
Release Date: Jun 30, 2024
Price (USD): Free
Current Players: 8.1k

Links:  Steam Store  SteamDB

Mixed(64%)
Free-to-play
Graphics
Character design
Engaging gameplay
Grinding
Story depth
Developer interaction
Community feedback
Optimization issues
Monetization
Repetitive
Balancing problems
The general sentiment towards the game is a mix of praise for its engaging gameplay and visual design, and criticism towards optimization issues and aggressive monetization. While the character designs and combat are highlighted positively, the grind and lack of diverse content create a divide among players, impacting their long-term engagement. The developers are acknowledged for their interaction with the community, but concerns remain about balance and gameplay depth, suggesting the game is enjoyable if you enjoy grinding and aesthetics, but might frustrate players expecting more variety and performance.

Positive Points

  • The game is free-to-play, giving players the opportunity to try it out without an initial investment.
  • The graphics and character designs are highly praised, with detailed character models and immersive environments.
  • Gameplay can be engaging and satisfying, with a diverse selection of characters, each offering unique abilities and playstyles.
  • The game offers a decent balance between grind and reward, with opportunities for players to unlock new characters and weapons through gameplay.
  • Negative Points

  • The game is criticized for its poor optimization, with frequent crashes, frame drops, and performance issues on various setups.
  • The monetization strategy is heavily criticized, with expensive prices for cosmetics and skins, and a questionable microtransaction approach.
  • Some players feel the gameplay becomes repetitive and boring, with a lack of significant content updates and depth in missions.
  • Balancing issues are highlighted, with some descendants and items being significantly more powerful than others, affecting the overall game balance.
  • Mixed Points

  • While some players enjoy the grind for unlocking characters and weapons, others find it too repetitive and lacking in meaningful progression systems.
  • The narrative and lore receive mixed feedback; some find it lacking depth and coherence while others appreciate its initial engagement.
  • The character designs are appealing to a large segment of players; however, the focus on 'gooner' or overly sexualized elements disturbs others.
  • The devs' interaction with the community is generally seen positively, but some remain skeptical about the effectiveness of their updates and communication.
  • Common Themes

  • The game's comparison to Warframe and Destiny is frequent, often used to highlight similarities in gameplay structure and grind complexity.
  • Repetitiveness is a major theme, with discussions about how the game could benefit from more varied missions and gameplay loops.
  • Performance issues are a consistent complaint, emphasizing the need for optimization to make the game more accessible.
  • Monetization is a recurring topic, with players expressing that while the game is free-to-play, certain content and enhancements push for paid solutions.
  • Updated 9/5/2025, 12:01:39 AM UTC