John Carpenter's Toxic Commando
Action
Adventure
Single-player
Multi-player
Co-op
Online Co-op
Cross-Platform Multiplayer
Steam Achievements
Full controller support
Steam Trading Cards
Adjustable Text Size
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Stereo Sound
Subtitle Options
Surround Sound
Family Sharing

Pick a character and team up with three friends ‘cause it’s time to save the world. Experience intense FPS action as you obliterate hordes of terrifying monsters! You may not be on the best team of mercenaries, but you are… a Toxic Commando!

Developers: Saber Interactive
Publishers: Focus Entertainment
Release Date: Mar 12, 2026
Price (USD): $39.99
Current Players: 877

Links:  Steam Store  SteamDB

Very Positive(84%)
Gunplay
Cooperative gameplay
Vehicle mechanics
Class system
80s vibe
Vehicle use
Difficulty balance
Open-world design
Short campaign
Weak story
Performance issues
Prestige mechanic
Repetitive missions
The overall sentiment around John Carpenter's Toxic Commando is centered on its engaging and action-packed cooperative gameplay, strengthened by dynamic gunplay and vehicle mechanics. There is, however, a significant call for more content, as the current offering is seen as lacking in both mission and variety. The story and character development are largely viewed as unimpressive, tending towards campy dialogue that fits the 80s theme. While some players report issues with performance and optimization, the game's potential for future growth and improvement is seen positively.

Positive Points

  • The game's gunplay is praised as smooth and impactful, with weapons feeling satisfying to use.
  • The integration of vehicle mechanics is well-received, adding a unique element of strategy and traversal to the gameplay.
  • Players enjoy the cooperative gameplay, especially when playing with friends, making the experience more engaging.
  • The class system with different abilities and customization options allows for versatile gameplay styles.
  • Visually, the game emulates an 80s retro vibe that many players find appealing, complemented by a suitable soundtrack.
  • Negative Points

  • The game is criticized for having a very short campaign, with many players expressing the need for more content.
  • Story and characters are seen as weak aspects, with dialogue often labeled as cringe-worthy.
  • Performance issues and optimization problems, including frequent crashes and high resource demands, were noted by several players.
  • The weapon progression system, particularly the prestige mechanic, is described as underwhelming and not rewarding enough.
  • Some players were disappointed by the lack of variety in missions and enemy types, which made the game repetitive.
  • Mixed Points

  • The use of vehicles in the game received mixed reviews—while some appreciated the addition for traversing maps, others felt it was cumbersome and not used to its full potential.
  • The difficulty levels offer different experiences, which some players enjoyed, but others felt the increase in difficulty was not well-balanced and relied too heavily on bullet-spongy enemies.
  • The open-world design of the levels is appealing to some players for providing exploration opportunities, while others found it led to aimless wandering and unnecessary map size.
  • Common Themes

  • The game draws heavy inspiration from classic zombie shooters like Left 4 Dead and World War Z.
  • There is a strong desire for additional content and expansion beyond what is currently offered.
  • The game's atmosphere, driven by its soundtrack and visual style, successfully creates a nostalgic feel for 80s horror-action movies.
  • Many players note the game's potential to improve and expand, expecting more content in future updates.
  • Updated 3/20/2026, 12:01:42 AM UTC