Two Point Museum
Casual
Indie
Simulation
Strategy
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Steam Workshop
Adjustable Text Size
Camera Comfort
Custom Volume Controls
Mouse Only Option
Playable without Timed Input
Save Anytime
Stereo Sound
Surround Sound
Steam Cloud
Family Sharing

Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits

Developers: Two Point Studios
Publishers: SEGA
Release Date: Mar 4, 2025
Price (USD): $29.99
Current Players: 1.2k

Links:  Steam Store  SteamDB

Overwhelmingly Positive(96%)
museum themes
humor and charm
creative customization
addictive gameplay
developer support
difficulty level
art style
creative elements
expedition mechanics
game bugs
NPC management
security mechanics
repetitive grind
Overall, Two Point Museum receives strong praise for its addictive gameplay, creative design, and humor. Players find the museum themes engaging and diverse, and the game's expansive customization options allow for imaginative play. However, expedition mechanics and some bugs related to data loss and NPC management have been noted criticisms. Despite these issues, the active and responsive developer engagement adds to the game's appeal, maintaining positive enthusiasm across the player base.

Positive Points

  • The game offers a wide variety of museum themes, including unique ones like prehistoric, supernatural, marine life, and space, each with distinct mechanics that keep gameplay fresh and engaging.
  • Players praise the game's humor, charm, and the quirky interactions between staff and guests.
  • The game's customization options for building and decorating museums are extensive, allowing players significant creative freedom.
  • The game is described as highly addictive, with a satisfying progression system that keeps players engaged for long sessions.
  • Frequent updates and active developer support are noted, addressing player feedback and improving gameplay experience.
  • Negative Points

  • Some players experience issues with game bugs, such as crashes causing data loss, and problems with NPC pathfinding.
  • The expedition mechanic, which involves sending staff to retrieve exhibits, is often criticized as being repetitive and grindy.
  • A few players find the NPC management system cumbersome, particularly managing salaries and staff training.
  • Some security mechanics are seen as frustrating, with complaints about the effectiveness of guards and the frequency of thefts.
  • Mixed Points

  • The game's difficulty level is seen as a positive by some for being relaxing and easy to manage, but others feel it lacks challenge compared to other management sims.
  • While many players appreciate the game's creativity and humor, a few feel that these elements overshadow other aspects of management gameplay.
  • The art style and graphics receive mixed reactions; some love the cartoony, whimsical design, while others wish for more realistic visuals.
  • Common Themes

  • The humor and charm of the game are consistently highlighted as major draws, with many players appreciating the radio hosts and museum announcements.
  • Creative freedom in designing museum exhibits and layouts is frequently praised.
  • There is widespread appreciation for the variety of exhibits and museum types, which offer diverse gameplay experiences.
  • The game's update and patch frequency, showing developer responsiveness and engagement, is a recurring theme.
  • Updated 8/30/2025, 12:01:20 AM UTC