Vampires: Bloodlord Rising
Action
Adventure
RPG
Simulation
Early Access
Single-player
Multi-player
Co-op
Online Co-op
LAN Co-op
Steam Achievements
Full controller support
Steam Trading Cards
Custom Volume Controls
Playable without Timed Input
Save Anytime
Subtitle Options
Steam Cloud
Family Sharing

In this dark, open-world adventure, you awaken as a Vampire Lord. Build and customize your castle. Hunt for blood, fight, craft, and gather. Command your loyal servants. Shapeshift into a bat to explore the night and survive the relentless Inquisition, solo or in 4-player co-op.

Developers: Mehuman Games
Publishers: Toplitz Productions
Release Date: Jan 30, 2026
Price (USD): $19.99
Current Players: 41

Links:  Steam Store  SteamDB

Mostly Positive(75%)
vampire theme
building mechanics
voice acting
servant management
gothic atmosphere
base building
game length
content depth
future updates
character customization
combat mechanics
performance issues
bugs
lag
The reviews highlight a strong potential in the game's concept and certain features like its atmospheric design and servant management system, but they also express frustration with performance issues, combat mechanics, and lack of character customization. The sentiment is that while the base game is enjoyable and shows promise, it is currently in need of significant updates and polish to fully deliver on its unique concept.

Positive Points

  • Many players appreciated the game's vampire theme and atmosphere, noting that its gothic style is immersive and adds depth to the gameplay.
  • The building mechanics were often praised as being creative and robust, offering players the opportunity to construct castles and other structures in detailed ways.
  • The voice acting and storyline received positive feedback from players who found them engaging and well-executed, adding depth to the game's narrative.
  • Several players found the introduction of a servant management system, where you can recruit and assign roles to NPCs, to be a fun and fresh mechanic.
  • Negative Points

  • Many players were disappointed by the lack of a character customization option, which limited their ability to connect with their character.
  • The game's combat system was often criticized for being clunky and not dynamic enough, with some players describing it as tedious and unrefined.
  • Performance issues were highlighted, with reports of severe lag and stuttering, especially on higher graphics settings even for players with capable hardware.
  • Numerous bugs were reported, ranging from NPCs being stuck in terrain to various UI issues, reflecting a need for further optimization and polish.
  • Mixed Points

  • While some players enjoyed the game's base building and crafting mechanics, others found them to be cumbersome or limited in scope, indicating differing views on the execution.
  • The game's progression and content depth received mixed reviews, with some players enjoying the current offerings while others found the game too short and lacking in variety.
  • Common Themes

  • A common theme is the need for further development and updates to address technical and content-related issues, as well as desires for more character customization.
  • Performance optimization is a frequent concern, with many players experiencing lag and graphical issues.
  • Both praise and criticism often focus on the game's potential, with many players agreeing that the foundation is strong but needing more content and refinement.
  • Updated 2/3/2026, 12:02:05 AM UTC