Bladesong
Indie
RPG
Simulation
Early Access
Single-player
Steam Achievements
Adjustable Text Size
Custom Volume Controls
Playable without Timed Input
Save Anytime
Steam Cloud
Family Sharing

The ultimate swordmaking game. Forge unique weapons with freeform blade shaping and modular hilts, perfectly balanced to your customers’ needs. Master the art of smithing and uncover the secrets of Eren Keep, a last haven of a dying world – or so they say.

Developers: SUN AND SERPENT creations
Publishers: Mythwright
Release Date: Jan 22, 2026
Price (USD): $19.99
Current Players: 165

Links:  Steam Store  SteamDB

Very Positive(97%)
customization
storytelling
atmosphere
engaging narrative
3D printing
early access
interface
resource management
difficulty
balance
repetitiveness
performance issues
resource management
monotonous
interface cumbersome
The general sentiment among players is highly positive, especially regarding the game's customization options, storytelling, and general atmosphere. Players express concerns about the repetitiveness of the crafting loop and technical issues like crashes. The early access state offers potential for improvements, with some players experiencing mixed feelings due to interface difficulties or resource management challenges. Overall, it's considered a worthwhile experience for those interested in swords and crafting.

Positive Points

  • The sword-crafting mechanics are highly customizable and satisfying, allowing players to create unique and detailed designs.
  • The game has a captivating and well-written story that complements the crafting elements, adding depth and engagement to the gameplay.
  • Bladesong offers a relaxing and immersive atmosphere with great music and sound effects, making it enjoyable to play for extended periods.
  • Players appreciate the intuitive crafting system and the ability to progress and unlock new customization options as they play.
  • The game supports exporting sword designs for 3D printing, which adds an innovative touch to the experience.
  • Negative Points

  • Some players find the gameplay repetitive, particularly the sword crafting loop which involves making similar designs repeatedly.
  • The game can be resource-heavy, leading to performance issues or crashes for some players.
  • There are parts of the game where the requests from customers can be overly difficult to meet, especially concerning the balance between speed and impact.
  • Early game resource management is challenging, as players may run into material shortages, impacting their profits.
  • Mixed Points

  • The game's story is appreciated but can feel repetitive or monotonous due to the gameplay cycle.
  • While the customization is praised for depth, some players find the interface cumbersome or lacking in certain detailed features like symmetry tools for engravings.
  • The accessibility of the game in terms of understanding crafting mechanics varies, with some players finding it intuitive, while others struggle with specific mechanics or terminology.
  • Common Themes

  • A consistent praise for the game is its rich story and engaging narrative, which keeps players invested apart from just crafting.
  • The sword customization is a standout feature, allowing virtually limitless creativity for designing weapons.
  • Performance issues are a common complaint, including crashes and bugs, particularly in the forge area.
  • The game's aesthetics, including visuals, atmosphere, and audio, play a significant role in its appeal.
  • Updated 1/26/2026, 12:02:10 AM UTC