God of War Ragnarök

Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.

Current Players: 9723
Developers: Santa Monica StudioJetpack Interactive
Publishers: PlayStation Publishing LLC
Release Date: Sep 19, 2024
Price (USD): $59.99
God of War: Ragnarok is highly praised for its emotionally engaging storytelling, stunning visuals, and refined combat system, making it a compelling experience for many players. While the mandatory PSN account requirement and occasional technical issues have caused frustration, these do not significantly detract from the overall positive reception. The game's exploration, puzzle elements, and character development are widely appreciated, though pacing issues and certain gameplay sections received mixed feedback. Despite some concerns, God of War: Ragnarok is considered a masterpiece in storytelling and action-adventure gameplay by the majority of players.

Positive Points

  • Emotionally gripping story with stunning visuals and intricate world-building
  • Fluid and rewarding combat system with new abilities and combos
  • Exceptional voice acting and soundtrack enhancing emotional impact
  • Well-designed puzzles and rewarding exploration with secrets and lore
  • Significantly improved boss variety compared to its predecessor
  • Engaging character development and powerful thematic shifts
  • Negative Points

  • Mandatory PlayStation Network (PSN) account requirement for gameplay
  • Some players experienced game crashes and technical issues
  • Pacing issues with some sections of the game slowing down significantly
  • Unskippable cutscenes and some gameplay sections, particularly with Atreus, were perceived as tedious
  • Inconsistent difficulty balancing across the game
  • Concerns about inclusivity decisions impacting the integrity of Norse mythology portrayal
  • Mixed Points

  • Camera angles enhance storytelling but can hinder combat awareness
  • Atreus gameplay sections bring variety but not enjoyed by all players
  • The game introduces diversely designed environments, but this leads to variable pacing
  • Common Themes

  • High praise for storytelling, visuals, and combat system
  • Criticism of PSN requirement and technical glitches
  • Divided opinions on pacing, Atreus sections, and camera mechanics
  • Appreciation for character development and thematic depth
  • Updated 10/1/2024, 5:54:53 PM UTC