God of War Ragnarök
Action
Adventure
RPG
Single-player
Steam Achievements
Full controller support
Adjustable Text Size
Camera Comfort
Color Alternatives
Custom Volume Controls
Adjustable Difficulty
Narrated Game Menus
Playable without Timed Input
Save Anytime
Stereo Sound
Subtitle Options
Surround Sound
Steam Cloud
HDR available
Family Sharing

Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.

Developers: Santa Monica Studio Jetpack Interactive
Publishers: PlayStation Publishing LLC
Release Date: Sep 19, 2024
Price (USD): $59.99
Current Players: 2.7k

Links:  Steam Store  SteamDB

Very Positive(89%)
beautiful story
amazing combat
rich lore
character development
epic conclusion
expanded content
pacing
narrative choices
technical issues
slow pacing
Atreus segments
difficulty spikes
The game's story and character development receive high praise, highlighting its emotional depth and engaging narrative. However, technical issues and pacing concerns dampen the experience for some players, particularly during Atreus' segments. The combat is generally well-received, being described as a great improvement over the previous title. The DLC is viewed positively for adding rich content, but certain gameplay elements and narrative choices draw mixed reactions.

Positive Points

  • The game boasts a beautiful story and impressive graphics that players found to be captivating and worth every penny.
  • There is enthusiastic praise for the combat system, which is described as amazing and fun, with improved mechanics over the 2018 version.
  • Players appreciate the character development, particularly Kratos' character evolution and the depth of the lore.
  • The Valhalla DLC is noted for being engaging and a great addition, providing replayability and additional narrative elements.
  • Negative Points

  • Several players encountered technical issues, such as game crashes and compatibility problems with certain hardware setups.
  • Some reviews criticize the pacing of the story, mentioning that certain segments, particularly those involving Atreus, feel slow and interrupt the flow of the game.
  • There was criticism regarding the narrative's focus on Atreus, with some players finding his segments less enjoyable and feeling that they drag on.
  • The game's difficulty spikes and combat pacing received some negative feedback for being inconsistent, with certain encounters feeling frustrating.
  • Mixed Points

  • While some players appreciated the expanded content and quests, others felt that certain areas felt too large or repetitive.
  • The story received both admiration and criticism, with differing opinions on its engagement and effectiveness compared to the 2018 game.
  • The traversal and exploration aspects received mixed feedback, where some players appreciated the vastness and others found it overwhelming or slow.
  • Common Themes

  • There is a strong consensus that the game serves as an epic conclusion to the Norse saga, with emotional and dramatic storytelling.
  • The relationship between Kratos and Atreus is a focal point, drawing a wide range of emotions and reactions from players.
  • Character development and world-building stand out as major highlights, with side quests and lore enriching the overall experience.
  • Updated 6/26/2026, 12:01:19 AM UTC