Diablo® IV
Action
Adventure
Casual
Massively Multiplayer
RPG
Single-player
Multi-player
PvP
Online PvP
Co-op
Online Co-op
Cross-Platform Multiplayer
Steam Achievements
Full controller support
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Adjustable Difficulty
Keyboard Only Option
Mouse Only Option
Narrated Game Menus
Playable without Timed Input
DualShock Controller Support
DualShock Controller Support
DualShock Controller Support
Save Anytime
Stereo Sound
Subtitle Options

Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.

Developers: Blizzard Entertainment, Inc.
Publishers: Blizzard Entertainment, Inc.
Release Date: 17 Oct, 2023
Price (USD): ¥ 4,020
Current Players: 7.3k

Links:  Steam Store  SteamDB

Mixed(69%)
combat system
visuals
narrative
new features
nostalgia
open world design
class balance
story
endgame content
monetization
technical issues
DLC paywalls
endgame grind
stability
Overall, the game seems to evoke a tone of nostalgia and appreciation for its visuals and combat system, alongside frustrations due to its monetization practices and technical issues. Players have mixed feelings about the open-world design and find the endgame content lacking for some, yet the strong sense of community and potential for extended play keep many returning.

Positive Points

  • The game provides a nostalgic experience for Diablo series fans, bringing back the dark, gritty atmosphere akin to Diablo 2 while offering modern graphics and mechanics.
  • The storyline and narrative have been praised for their depth and engaging character arcs, particularly in the latest expansions.
  • The combat system is highly regarded, with smooth and satisfying gameplay that caters to both casual gamers and those who enjoy detailed character building and optimization.
  • Visuals and art direction are frequently highlighted as impressive, with many players enjoying the detailed environments and character designs.
  • Many players appreciate the addition of new features and improvements over time, particularly in recent expansions like 'Lord of Hatred' which introduced new classes and mechanics.
  • Negative Points

  • There is significant criticism regarding the game's monetization practices, particularly the high cost of DLCs and the presence of expensive microtransactions.
  • Many players have experienced technical issues such as game crashes, server disconnects, and performance problems that disrupt gameplay.
  • Content like new skills and character classes being locked behind DLC paywalls has frustrated many players who feel it diminishes the base game experience.
  • The endgame content and progression systems are frequently criticized as repetitive, with some players finding the grind to be unenjoyable and lacking meaningful challenges.
  • There are complaints about game stability, including memory leaks and patching issues that affect the ability to play smoothly.
  • Mixed Points

  • While the story and cutscenes are often praised for their quality, their impact varies among players, with some finding certain story elements or pacing not engaging.
  • The open world design receives mixed reactions; some players enjoy the exploration and scale, while others find it dilutes the traditional Diablo gameplay loop.
  • Opinions on class balance are mixed, with some players feeling that not all classes are viable at higher difficulty levels without specific builds.
  • Common Themes

  • The return to a darker, more mature tone and style has been well-received, reminiscent of earlier titles in the series.
  • The integration of a shared world and live-service elements adds a modern MMO flair, but also brings challenges like online-only play impacting single-player experience.
  • There is a strong sense of community and shared experience among players, often discussing builds, strategies, and their enjoyment of the game's cooperative potential.
  • A love-hate relationship with the game's monetization model and additional content structure, indicating a clash between appreciation for the core game and frustration with its business practices.
  • Updated 6/29/2026, 12:01:35 AM UTC