War Thunder
Action
Massively Multiplayer
Simulation
Free To Play
Single-player
Multi-player
MMO
PvP
Online PvP
Co-op
Online Co-op
Cross-Platform Multiplayer
Steam Achievements
Full controller support
VR Supported
Steam Trading Cards
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Custom Volume Controls
Playable without Timed Input
DualShock Controller Support
DualShock Controller Support
Steam Input API Support
Stereo Sound
Surround Sound
Remote Play on Phone
Remote Play on Tablet

War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, and naval craft, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea.

Developers: Gaijin Entertainment
Publishers: Gaijin Network Ltd
Release Date: Aug 15, 2013
Price (USD): Free
Current Players: 46k

Links:  Steam Store  SteamDB

Mostly Positive(72%)
detailed vehicle models
military enthusiasts
unique experience
realistic vehicles
realism inconsistency
grind
developer neglect
Russian bias
paywall
grind-heavy
expensive premium
The general sentiment towards War Thunder is with significant criticism regarding the game's monetization, an overwhelming sense of grind, and developer neglect of community concerns. Players express discontent with the progression system, perceived bias in vehicle balancing, and the repetitive nature of the gameplay, despite the game's detailed vehicle models and potential for truly unique military simulation experiences.

Positive Points

  • A vast range of realistic vehicles provides a strong appeal to military enthusiasts.
  • The game offers detailed vehicle models and diverse gameplay between air, ground, and naval combat.
  • Some players enjoy the grind aspect, finding satisfaction in progressing through the tech trees.
  • The core gameplay, when balanced correctly, can be extremely rewarding and offer a unique experience compared to other military games.
  • Negative Points

  • The game's progression system is seen as excessively grind-heavy, often requiring purchases of premium accounts or vehicles to make reasonable progress.
  • Gaijin is perceived as overly focused on monetization, with expensive premium vehicles often dominating the meta and significant content locked behind paywalls.
  • Continuous use of minimally distinct or copy-paste vehicles exacerbates the lack of content diversity, leading to dissatisfaction.
  • Players feel there is significant bias toward Russian vehicles, with frequent accusations of imbalanced gameplay favoring Russia.
  • The developers are critiqued for inadequate listening to the community's feedback, prioritizing profit over player satisfaction.
  • Mixed Points

  • The game's realism is praised but is inconsistently applied, especially in terms of vehicle and weapon balancing which affects gameplay fairness.
  • While some find the challenge of grinding through tech trees engaging, others find it a deterrent without premium investments.
  • Common Themes

  • A significant frustration with persistent bugs and issues that have gone unfixed for years despite numerous updates.
  • A community feeling ignored by the developers, with many calling for changes in both gameplay balance and economic systems.
  • There is a recurrent mention of PvE modes and a desire for more engaging, varied game modes beyond what is currently offered.
  • AI-generated content and premium monetization practices remain hot topics of dissatisfaction and criticism.
  • Updated 6/30/2026, 12:02:18 AM UTC