War Thunder
Action
Massively Multiplayer
Simulation
Free To Play
Single-player
Multi-player
MMO
PvP
Online PvP
Co-op
Online Co-op
Cross-Platform Multiplayer
Steam Achievements
Full controller support
VR Supported
Steam Trading Cards
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Surround Sound
Remote Play on Phone
Remote Play on Tablet

War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, and naval craft, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea.

Developers: Gaijin Entertainment
Publishers: Gaijin Network Ltd
Release Date: Aug 15, 2013
Price (USD): Free
Current Players: 73k

Links:  Steam Store  SteamDB

Mostly Positive(75%)
realistic graphics
addictive gameplay
vehicle variety
historical accuracy
immersive experience
addictive and frustrating
premium content
love-hate relationship
pay-to-win
Russian bias
unbalanced matchmaking
grind
monetization
The general sentiment toward the game War Thunder is quite polarized. While the game is praised for its realistic graphics, historical accuracy, and wide selection of vehicles, it's equally criticized for its heavy monetization, perceived pay-to-win mechanics, and frustrating grind. This has resulted in a love-hate relationship for many, who continue playing despite significant frustrations and issues with development choices.

Positive Points

  • The game is fun and addictive with many players expressing enjoyment from the diverse vehicles such as tanks, planes, and ships.
  • Realistic graphics and detailed combat simulations are frequently praised, often calling the game very immersive.
  • Many players appreciate the educational aspect of learning about historical military vehicles and battles.
  • Participants enjoy the variety of vehicles available and the strategic gameplay required.
  • Negative Points

  • There is significant criticism of the game's monetization strategy, with many players highlighting the grind and pay-to-win elements as major downsides.
  • Many reviewers feel that the game has balance issues, particularly around Russian vehicles being perceived as overpowered.
  • The matchmaking system receives criticism for being unbalanced and sometimes placing players in difficult matchups.
  • Frequent updates with bugs and technical issues disrupt gameplay, frustrating players.
  • Mixed Points

  • The game is both highly addictive and frustrating, often described as a love-hate relationship.
  • Premium content is seen as both a necessity for progression and a barrier, with players conflicted about the value offered.
  • Many find the realistic details and simulation aspects both appealing and a source of frustration due to difficulty and steep learning curves.
  • Common Themes

  • The grind required to progress is a common discussion point, with many seeing it as a part of the game's addictiveness but also a significant drawback.
  • Gaijin's updates and decisions are often criticized, including accusations of Russian bias and neglecting community feedback.
  • There's a pervasive humor and camaraderie among players who feel trapped by the game's addictive nature, often referring to the 'Snail' and the game consuming their souls.
  • Updated 12/20/2025, 12:01:21 AM UTC