Path of Exile
Action
Adventure
Indie
Massively Multiplayer
RPG
Free To Play
Single-player
Multi-player
MMO
PvP
Online PvP
Co-op
Online Co-op
Steam Achievements
Full controller support
Steam Trading Cards
In-App Purchases
Remote Play on Tablet

You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Path of Exile is an online Action RPG set in a dark fantasy world. The game is completely free and will never be pay-to-win.

Developers: Grinding Gear Games
Publishers: Grinding Gear Games
Release Date: Oct 23, 2013
Price (USD): Free
Current Players: 9.1k

Links:  Steam Store  SteamDB

Very Positive(89%)
customization and complexity
best ARPG
rich content and depth
crafting mechanics
complexity
monetization
updates
server issues
steep learning curve
monetization for QoL
punishing endgame
The general sentiment is highly positive toward Path of Exile as a leader in the ARPG genre due to its depth, complexity, and customization. However, server instability and a steep learning curve pose significant barriers for many players.Mixed reactions center around the game's monetization for containing necessary quality-of-life features, and how frequent updates can both enrich and destabilize the game experience.

Positive Points

  • Path of Exile is often regarded as the best free-to-play ARPG, praised for its extensive character customization and complex skill tree.
  • The game offers a vast amount of content with a variety of builds and seasonal leagues that keep the gameplay fresh and engaging.
  • The story and rich lore, combined with challenging boss fights and diverse endgame content, are highlighted as standout features.
  • Players appreciate the game's deep crafting mechanics and the freedom it gives to experiment with different builds.
  • Negative Points

  • Many players report severe server stability issues, including frequent disconnections and rollbacks, which significantly affect the gameplay experience.
  • The game has a steep learning curve, often criticized for being overwhelming and lacking beginner-friendly guidance.
  • Players are frustrated with the necessity of spending real money on quality-of-life improvements such as stash tabs due to inventory limitations.
  • Endgame content is described as particularly challenging, with players expressing difficulty with complex mechanics and the punishing nature of one-shot deaths.
  • Mixed Points

  • While some find the complexity of the game rewarding, others feel it makes the game inaccessible without extensive external guides.
  • The game's monetization model is praised for not being pay-to-win, but criticized for making necessary quality-of-life improvements a financial burden.
  • Some players appreciate the constant updates and new mechanics, but feel they often lead to instability or require them to relearn parts of the game frequently.
  • Common Themes

  • The game is often compared to the Diablo series, frequently rating higher in terms of content and depth.
  • The overwhelming complexity and learning curve are recurring topics—both a source of praise for depth and a critique for inaccessibility.
  • There is a strong community presence and support, yet the developers are criticized for not adequately addressing server issues.
  • Updated 7/12/2025, 12:01:39 AM UTC