Senua’s Saga: Hellblade II
Action
Adventure
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Captions available
Steam Cloud
HDR available
Family Sharing

The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.

Developers: Ninja Theory
Publishers: Xbox Game Studios
Release Date: May 21, 2024
Price (USD): $17.49
Current Players: 48

Links:  Steam Store  SteamDB

Very Positive(85%)
stunning graphics
exceptional sound
immersive storytelling
deeply affecting themes
high-quality visuals
cinematic experience
game length
emotional narrative
shallow combat
overly simplistic puzzles
performance issues
tedious gameplay
Overall, the game receives a praise for its audiovisual brilliance and the continuation of Senua's journey. However, many players feel it falls short of the original in terms of gameplay depth and length, making it feel more like a visual experience than a traditional game. The game's cinematic elements dazzle, but its design choices around combat and puzzles leave some wanting. Performance issues also detract from the enjoyment for those not equipped with high-end systems. Despite these critiques, it remains recommended for those who appreciate strong narrative-driven experiences.

Positive Points

  • The game features stunning graphics and character animations, often highlighted as some of the best seen in any game to date, offering a next-level visual experience.
  • The sound design is exceptional, with a strong emphasis on immersive audio experiences, particularly recommended with headphones for full effect.
  • Performance capture, especially for the main character Senua, is highly praised, showcasing the highest level of detail in facial expressions and character emotions.
  • The storyline continues to engage, with themes of mental health and personal struggle that many players find deeply affecting and powerful, building on the success of the first game.
  • Negative Points

  • Many players found the game to be more of a cinematic experience than a traditional game, with frequent long cutscenes and walking segments, which some found tedious.
  • The combat system is often described as shallow, repetitive, and less engaging than expected, with little depth or innovation compared to the first game.
  • The puzzles are criticized for being overly simplistic, lacking challenge and variety, and sometimes feeling like filler content within the narrative.
  • Performance issues were noted, with complaints about poor optimization leading to stuttering and demanding resource use, even on high-end systems.
  • Mixed Points

  • The story and characters provided immersive, emotional experiences for some, but others found the narrative less compelling or satisfying than the original game.
  • Game length was a point of contention, with some appreciating the concise, impactful experience, while others felt it was too short for the price point.
  • Common Themes

  • There is a consistent appreciation for the game's audio-visual presentation, blending top-tier graphics with impeccable sound design to create a cinematic atmosphere.
  • Debate over gameplay depth versus cinematic storytelling is common, with discussions about the balance between interactive gameplay elements and narrative focus.
  • The continuation of Senua's journey, focusing on mental health and inner demons, remains a compelling draw, though its execution varied in effectiveness for different players.
  • Updated 9/23/2025, 12:02:16 AM UTC