VOIN
Action
Adventure
Indie
RPG
Early Access
Single-player
Partial Controller Support
Steam Cloud
Family Sharing

Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.

Developers: Nikita Sozidar
Publishers: tinyBuild
Release Date: Dec 10, 2024
Price (USD): $13.99
Current Players: 472

Links:  Steam Store  SteamDB

Very Positive(94%)
engaging combat
stunning visuals
smooth movement
unique art style
rewarding exploration
content potential
hub area
weapon variety
difficulty scaling
future updates
limited content
empty world
hub confusion
enemy variety
scaling issues
The reviews for the game are generally positive, with players highlighting engaging and satisfying combat and stunning visual design. However, there are criticisms about the limited content currently available and some concern over the size and complexity of the hub area. The movement and exploration aspects of the game received praise, but there is a call for more depth and variety in the game world and enemies. Overall, there's strong enthusiasm for the game's potential and its need for more content.

Positive Points

  • The combat is highly praised for being engaging, fast-paced, and satisfying, with a sense of weight and impact in the attacks.
  • The visual and aesthetic design of the game is often highlighted as stunning and unique, blending retro and modern styles effectively.
  • Exploration is rewarding and encourages players to discover hidden areas and secrets, offering a sense of discovery and adventure.
  • The movement system is considered smooth and enjoyable, enhancing the experience of navigating the game's large and open worlds.
  • The game's potential for future updates is widely recognized, with anticipation for more content and features.
  • Negative Points

  • The current lack of content is a major concern, with only two maps available at the time of review, limiting the overall experience.
  • Some players find the game world to be a bit empty, lacking in enemy variety and interaction apart from combat encounters.
  • The hub area is seen as confusing and unnecessarily large, potentially deterring players from easily navigating critical areas.
  • Mixed Points

  • While the weapon and equipment variety is praised, some players feel there is room for improvement and greater differentiation among weapons.
  • The difficulty level is customizable, which some appreciate, but others find the balance and the scaling of enemy health and numbers to be unsatisfactory.
  • The game is still in early access, and while it shows promising aspects, there are concerns over its future development and eventual completion.
  • Common Themes

  • The game is lauded for its combat mechanics, which many players find exceptional.
  • The stylized graphics and aesthetic choices are frequently mentioned as standout elements.
  • Feedback and communication from the solo developer are appreciated, highlighting a strong connection with the community.
  • The potential for future growth and expansion is a recurring note, with players eager for additional content.
  • Updated 10/24/2025, 12:01:12 AM UTC