Plague Inc: Evolved
Casual
Indie
Simulation
Strategy
Single-player
Multi-player
PvP
Online PvP
Co-op
Online Co-op
Steam Achievements
Steam Trading Cards
Steam Workshop
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Mouse Only Option
Playable without Timed Input
Save Anytime
Stereo Sound
Partial Controller Support
Steam Cloud
Stats
Steam Leaderboards
Includes level editor
Remote Play on Tablet
Family Sharing

Plague Inc: Evolved is a unique mix of high strategy and terrifyingly realistic simulation. Your pathogen has just infected 'Patient Zero' - now you must bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself.

Developers: Ndemic Creations
Publishers: Ndemic Creations
Release Date: Feb 18, 2016
Price (USD): $2.99
Current Players: 4.7k

Links:  Steam Store  SteamDB

Very Positive(94%)
strategic depth
replayability
educational
creative naming
visuals
political updates
difficult regions
RNG reliance
learning curve
The general sentiment towards the game is positive due to its engaging strategic gameplay and replayability. However, some frustration arises from difficulty in infecting certain regions, perceived lack of tutorial clarity, and reliance on RNG elements. The game retains popularity through continuous updates and community engagement, though recent political connotations have caused divisive opinions.

Positive Points

  • The game is engaging with a strategic depth that keeps players invested, allowing for multiple play styles and creative disease naming.
  • Many players appreciate the game's educational aspect, learning about pandemics and viral infections in a simplified yet interesting manner.
  • The replayability factor is high due to varying disease types and scenarios, offering challenging gameplay that remains fresh with updates.
  • Players enjoy the strategic component where patience and timing are key to executing a successful pandemic.
  • Negative Points

  • Players experience frustration due to specific mechanics such as Greenland's difficulty to infect and the repetitive nature of gameplay after a while.
  • Some reviewers criticize the game for its perceived reliance on RNG, which can affect the outcome regardless of strategy.
  • The game's learning curve and lack of clear tutorials can make initial gameplay unnecessarily difficult for new players.
  • Mixed Points

  • The graphics and visual design are noted to be functional but not particularly impressive, fitting the game's purpose but not standing out visually.
  • The recent updates with political undertones have created a division among players, with some appreciating the relevance and others viewing it as unnecessary or divisive.
  • Common Themes

  • Naming diseases amusingly is a widespread source of entertainment, with many players creating humorous or controversial names.
  • The need for strategy and adaptability, along with frustrating elements such as certain countries being harder to infect, are commonly discussed aspects.
  • The game's ongoing updates, content additions, and community-driven scenarios are commonly mentioned as reasons for its enduring popularity.
  • Updated 4/8/2026, 12:01:12 AM UTC