The Binding of Isaac: Rebirth
Action
Single-player
Multi-player
Shared/Split Screen
Steam Achievements
Full controller support
Steam Trading Cards
Steam Cloud
Remote Play on TV
Remote Play Together
Family Sharing

The Binding of Isaac: Rebirth is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

Developers: Nicalis, Inc. Edmund McMillen
Publishers: Nicalis, Inc.
Release Date: Nov 4, 2014
Price (USD): $14.99
Current Players: 17k

Links:  Steam Store  SteamDB

Overwhelmingly Positive(97%)
Infinite replayability
Compelling graphics
Rich lore
Genre-defining
Dark themes
DLC content
Humor and lore
Emotional engagement
Unstable multiplayer
Luck-based difficulty
Technical issues
Lack of item descriptions
The general sentiment about the game is overwhelmingly positive, with many placing it among the best roguelikes due to its replayability and depth. However, criticisms about concerning technical issues, multiplayer functionality, and reliance on luck are frequently noted. Players appreciate the emotional engagement the game provides, even as its dark themes can be divisive. Overall, it is viewed as a landmark title for those who value a deep and varied gameplay experience.

Positive Points

  • The game is highly replayable with a nearly infinite amount of content, offering a variety of items, bosses, and synergies that keep it fresh.
  • Graphics and art style receive frequent praise, with many players enjoying the unique visual storytelling.
  • The game is considered a cornerstone in the roguelike genre, often labeled as one of the best or the definitive experience in its category.
  • Many players express deep emotional engagement, indicating the game offers a compelling and immersive experience.
  • Negative Points

  • The game’s multiplayer mode is criticized for being unstable, often crashing and lacking polish.
  • Some players find the game's difficulty punishing and reliant on luck, which can make progress feel random rather than skill-based.
  • The lack of in-game item descriptions, forcing reliance on external sources to understand item effects, is a common complaint.
  • Technical issues such as the game failing to launch or performance problems on certain platforms are noted.
  • Mixed Points

  • DLC content is regarded as essential by many for a complete experience but is also seen as an extra cost barrier for some players.
  • The game's humor and thematic elements resonate with some players, while others find it off-putting, particularly the dark lore and grotesque imagery.
  • Common Themes

  • Players frequently mention the addictive nature of the game, with some equating it to an 'addiction' due to the depth and variety of gameplay.
  • There is a consistent theme of the game being a challenging but rewarding experience once players are invested.
  • The emotional and nostalgic connection players feel toward the game is often linked to long-term play and childhood memories.
  • Updated 2/10/2026, 12:02:24 AM UTC