Kunitsu-Gami: Path of the Goddess

A new tale of the Kami awaits... Kunitsu-Gami: Path of the Goddess is a unique Japanese-inspired, single player Kagura Action Strategy game.

Current Players: 33
Developers: CAPCOM Co., Ltd.
Publishers: CAPCOM Co., Ltd.
Release Date: Jul 18, 2024
Price (USD): $49.99
Kunitsu-Gami: Path of the Goddess is lauded for its innovative blend of gameplay mechanics, stunning art, and evocative soundtrack, establishing a unique and immersive experience deeply rooted in Japanese folklore. While the game impresses with its aesthetic and novel approach, some technical issues and gameplay decisions have drawn criticism. Despite these, the overall sentiment is overwhelmingly positive, celebrating Capcom's successful venture into new territory and the game's contribution to a refreshed appreciation for creative, narrative-driven experiences.

Positive Points

  • Unique and refreshing gameplay blending tower defense and action elements.
  • Beautiful, distinctive art style with a strong Japanese folklore influence.
  • Enjoyable music and sound design that compliment the game's atmosphere.
  • Challenging boss fights that require strategic thinking and planning.
  • Engaging gameplay loop of day/night cycles, village reconstruction, and unit management.
  • Demonstrates a high degree of polish and attention to detail in both visuals and mechanics.
  • Innovative use of non-verbal storytelling, conveying the narrative through actions and environment.
  • Capable of running smoothly on various platforms, including the Steam Deck.
  • Multiple villager roles and upgrades, encouraging experimentation with different strategies.
  • Satisfying progression system with unlockable abilities, roles, and equipment.
  • Negative Points

  • Some players experience frequent crashes, particularly when streaming or running Discord in the background.
  • The game may feel repetitive to some players, especially when replaying levels to complete challenges and objectives.
  • The difficulty may spike unpredictably at certain boss fights, leading to frustration for some players.
  • Limited voice acting and dialogue could detract from the storytelling experience for some players.
  • The management aspect of the game, particularly in collecting resources and assigning villager jobs, can feel tedious and time-consuming.
  • Some mechanics and unit roles are considered less useful by players, reducing the perceived strategic depth.
  • A few quality of life improvements desired by players, such as easier resource collection from bases and more intuitive UI for equipping items.
  • Mixed Points

  • The game's simple yet deep combat system appeals to many but may seem underdeveloped to enthusiasts of either tower defense or action genres.
  • Its art style and thematic focus on Japanese folklore and mythology are highly praised but may not resonate with all players.
  • Common Themes

  • Comparison to classic games and nostalgia for PS2-era creativity.
  • Praise for Capcom's willingness to take risks with new, innovative IPs.
  • Appreciation for the game's atmosphere, enriched by its music and folklore-inspired world.
  • Updated 9/20/2024, 4:35:03 PM UTC