7 Days to Die

7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

Current Players: 30194
Developers: The Fun Pimps
Publishers: The Fun Pimps Entertainment LLC
Release Date: Dec 13, 2013
Price (USD): $24.99
7 Days to Die enjoys a dedicated fan base that appreciates its complex survival mechanics, crafting, and building opportunities in a sandbox zombie apocalypse world. Despite criticisms regarding graphics, bugs, and long development time, the game's adaptive gameplay, mod support, and engaging multiplayer experience keep players returning. The community looks forward to the official release, hopeful for continued improvements and the addition of long-awaited features.

Positive Points

  • Highly addictive, offering endless replayability with various mods and continuous updates.
  • Involves a mix of survival, crafting, building, and tower defense elements against zombies, providing a unique and immersive experience with or without friends.
  • Vast open-world exploration with every building accessible, fully destructible environments, and a diverse crafting system.
  • Challenging gameplay that rewards planning and preparation, especially for the blood moon hordes that attack every seven days.
  • Flexible difficulty settings allow for customization of experience, from peaceful building to hardcore survival.
  • Negative Points

  • Graphics and animations are sometimes considered outdated or lacking compared to more modern games.
  • Can be buggy with some players experiencing crashes, slow loading times, and performance issues on high-end systems.
  • The recent update upset some players by removing water jar storage, making early game survival harder and more reliant on looting.
  • Hitbox issues with melee weapons and some reports of janky movements.
  • Criticism of the development team for slow updates, perceived hostility towards the community, and decisions to remove or alter game mechanics.
  • Mixed Points

  • The game is praised for its depth and gameplay but criticized for still being in early access after 11 years with some promised features like bandits not implemented.
  • The game concept and freedom are highly appreciated, though some design choices and changes in updates have divided the community.
  • Some players feel the game has become more of a looter shooter over time, moving away from its survival and crafting roots.
  • Common Themes

  • Strong community and mod support help keep the game fresh and expand gameplay beyond the base game.
  • Excitement and anticipation for the official 1.0 release, with hopes for improvement and new content.
  • Updated 6/24/2024, 7:21:28 PM UTC