Shadowverse: Worlds Beyond
Casual
RPG
Strategy
Free To Play
Single-player
Multi-player
PvP
Online PvP
Cross-Platform Multiplayer
Steam Achievements
In-App Purchases
Adjustable Text Size
Camera Comfort
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Partial Controller Support

Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG. With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.

Developers: Cygames, Inc.
Publishers: Cygames, Inc.
Release Date: Jun 14, 2025
Price (USD): Free
Current Players: 8.9k

Links:  Steam Store  SteamDB

Mostly Negative(37%)
engaging mechanics
visual appeal
core gameplay
evolve mechanics
social features
reward system
aggressive monetization
balance issues
poor economy
The reviews on Shadowverse: Worlds Beyond reveal a game that offers visually appealing card designs and engaging card game mechanics, but is severely hampered by an aggressive monetization strategy and balance issues that favor certain decks over others. Many players are frustrated with the unfair event structures, and while the game provides some social features that some players enjoy, the overall sentiment is marred by the barriers it places for building competitive decks without substantial financial investment.

Positive Points

  • The game features visually appealing card designs and engaging animations that have been praised by many players.
  • The core card game mechanics are fun and can provide a sense of challenge and strategy, particularly with the evolve and super-evolve mechanics.
  • Many players appreciate the game's social features, including the Shadowverse Park, which adds a unique dimension to the gameplay by allowing player interactions.
  • Negative Points

  • The game's monetization and economy are widely criticized as being overly aggressive and not free-to-play friendly. Players mention it is difficult to build competitive decks without spending money.
  • Balance issues are a significant concern, with certain classes being consistently overpowered, notably Runecraft and Swordcraft, leading to a stale meta.
  • Recent events have been poorly received due to perceptions of being rigged or unfair, with outcomes not reflecting player efforts.
  • Mixed Points

  • The evolve and super-evolve mechanics are seen as a double-edged sword, adding both depth and imbalance to the gameplay.
  • The social experience in Shadowverse Park is a unique feature, but opinions vary on its necessity and execution.
  • The game's rewards system has been both praised for its generosity at launch and criticized for not keeping up with players' expectations over time.
  • Common Themes

  • Monetization and the game's economy are frequent points of contention, with many players feeling that the game is too focused on encouraging spending.
  • Balance and meta-dominance are recurring issues, with specific classes or decks consistently overpowering others.
  • Player engagement with events is mixed, often influenced by perceptions of fairness and reward structures.
  • Updated 8/29/2025, 12:01:44 AM UTC