Shadowverse: Worlds Beyond
Casual
RPG
Strategy
Free To Play
Single-player
Multi-player
PvP
Online PvP
Cross-Platform Multiplayer
Steam Achievements
In-App Purchases
Adjustable Text Size
Camera Comfort
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Partial Controller Support

Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG. With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.

Developers: Cygames, Inc.
Publishers: Cygames, Inc.
Release Date: Jun 14, 2025
Price (USD): Free
Current Players: 10k

Links:  Steam Store  SteamDB

Mostly Negative(39%)
strategic gameplay
great graphics
social features
evolution system
free to play
deck building
card accessibility
monetization
economy
balance issues
pay to win
The general sentiment among players is a mixture of appreciation for the game's strategic depth and visuals and disappointment with the monetization model. While some players find the game fun despite the economy, others feel the need for spending money to remain competitive detracts from the overall experience. Concerns about game balance, particularly regarding specific classes and cards, are also noted. Despite these issues, the game retains a loyal audience who appreciate its aesthetic and strategic gameplay.

Positive Points

  • The game features enjoyable and strategic gameplay with a unique evolution system that adds depth.
  • Graphics and animations are well-appreciated, providing a visually pleasing experience.
  • The social features like the Shadowverse Park and guild system offer a sense of community and engagement.
  • Negative Points

  • Monetization is heavily criticized, with many players feeling the economy is not F2P friendly and overly reliant on spending for competitive decks.
  • There are complaints about the necessity to have multiple copies of a card before being able to dismantle them for vials, which restricts deck building freedom.
  • Balance issues are a recurring problem, with certain classes and cards like Portalcraft and legendary cards being considered overpowered.
  • Mixed Points

  • The game's monetization is seen as less favorable compared to the original Shadowverse, but not as bad as some other card games.
  • While the game has a fun core mechanic, the value and accessibility of certain features are up for debate among players.
  • Common Themes

  • There is a frequent emphasis on the game's graphics and animations, which are generally praised.
  • Monetization and the in-game economy are major points of contention.
  • Balancing of the game and its classes varies greatly, with some being perceived as too powerful.
  • Updated 7/20/2025, 12:01:33 AM UTC