ELDEN RING NIGHTREIGN
Action
RPG
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Full controller support
Camera Comfort
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Surround Sound
Steam Cloud
Family Sharing

ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.

Developers: FromSoftware, Inc.
Publishers: FromSoftware, Inc. Bandai Namco Entertainment
Release Date: May 29, 2025
Price (USD): $39.99
Current Players: 19k

Links:  Steam Store  SteamDB

Very Positive(86%)
combat mechanics
dark fantasy atmosphere
multiplayer experience
character variety
rogue-like elements
Deep of Night mode
solo play
boss fights
repetitive gameplay
performance issues
difficulty scaling
RNG elements
character customization
Overall, the sentiment is positive for fun combat mechanics and engaging multiplayer gameplay that stands out when played with friends. However, repetitive gameplay and performance issues hamper enjoyment, especially for solo players. The Deep of Night mode received mixed responses for adding challenge but not variety, highlighting the divide in opinion. The game's strong suits lie in its combat and atmosphere, but the RNG and progression leave some players wanting more depth and customization. Its fusion of souls-like and rogue-like elements is well-received, but not without its critics.

Positive Points

  • The game's combat mechanics are generally praised; they are tight, punishing, and satisfying, making it the strongest point.
  • Players appreciated the game's graphics and dark fantasy atmosphere.
  • The game provides a unique multiplayer experience, especially enjoyable with friends.
  • The replay value is considered good, offering variety through rogue-like elements.
  • Multiple characters with distinct abilities add variety and depth.
  • Negative Points

  • Repetitive gameplay and lack of variety are recurring criticisms.
  • Severe performance issues such as FPS drops, especially after patches, are common complaints.
  • Some players find the difficulty scaling poorly, particularly in the new Deep of Night mode.
  • The game's relience on RNG elements and relics is frustrating for some players, with items often not matching character needs.
  • Lack of meaningful character customization and progression outside the rogue-like structure is noted as a flaw.
  • Mixed Points

  • Opinions on solo play are divided; some find it challenging and rewarding, others find it frustrating without teammates.
  • Deep of Night mode, while adding challenge, is seen by some as a superficial difficulty spike.
  • Common Themes

  • Boss fights are a major aspect of gameplay but feedback is mixed; some find them thrilling, others too reliant on cheap mechanics.
  • The game is best enjoyed with friends, as random teams can lead to frustration due to lack of communication.
  • Innovation in combining souls-like and rogue-like elements is appreciated, but execution received mixed feedback.
  • Updated 9/22/2025, 12:01:37 AM UTC