ELDEN RING NIGHTREIGN
Action
RPG
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Full controller support
Camera Comfort
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Surround Sound
Steam Cloud
Family Sharing

ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.

Developers: FromSoftware, Inc.
Publishers: FromSoftware, Inc. Bandai Namco Entertainment
Release Date: May 29, 2025
Price (USD): $39.99
Current Players: 54k

Links:  Steam Store  SteamDB

Very Positive(86%)
addictive gameplay
co-op fun
challenging bosses
unique classes
satisfying combat
Everdark bosses
asset reuse
shrinking map
technical issues
unfair difficulty
limited variety
faster pace
The game's unique blend of rogue-like mechanics with Souls-style combat and multiplayer elements is generally well-received, offering a fresh and addictive experience for players who enjoyed Elden Ring. However, there are significant technical issues and criticisms regarding balance and difficulty, especially with the Everdark bosses like Libra. The game's shift towards a faster pace with rogue-like elements garners both praise and criticism, highlighting a divide in player expectations. While the use of existing assets is appreciated for its familiarity and nostalgia, it also draws some skepticism. Overall, the sentiment is positive, with the understanding that the game has room for improvement, particularly in addressing technical flaws and expanding content for better replayability.

Positive Points

  • The game offers a new spin on the Souls formula, combining rogue-like elements with a multiplayer focus, creating a unique and fast-paced experience.
  • Players appreciate the variety and depth of the main bosses, along with the introduction of the nightfarer classes that offer different play styles and abilities.
  • Co-op gameplay is highlighted as particularly enjoyable, especially when playing with friends, making the game more engaging and fun.
  • The combat system, derived from Elden Ring, is praised for being challenging and satisfying, allowing for a rewarding gameplay experience.
  • Negative Points

  • Technical issues like frequent crashes, connectivity problems, and performance issues on high-end hardware have frustrated players.
  • The game's difficulty and balance, especially concerning the Everdark bosses like Libra, have been criticized for being unfair and unnecessarily challenging.
  • Players report a lack of variety and replayability, noting that the game can become predictable after multiple runs due to limited map and boss randomization.
  • Some players feel that the game forces a fast-paced playstyle that doesn't fit the traditional Souls game experience, leading to frustration.
  • Mixed Points

  • The use of assets from Elden Ring and other FromSoftware games has been both criticized as unoriginal and praised for providing a sense of familiarity with a new twist.
  • While the introduction of updated Everdark bosses keeps the content somewhat fresh, the execution of these bosses has received mixed reactions from players.
  • The concept of a shrinking map and rogue-like elements is seen as innovative by some, but not all players appreciate this departure from the classic Souls exploration style.
  • Common Themes

  • Many players have commented on the game's addictive nature, with some finding it hard to put down despite its frustrations.
  • There is a significant emphasis on the cooperative aspect of the game, with many players suggesting that it is best enjoyed with friends.
  • Complaints about the game's technical stability are frequent, with players expressing a need for FromSoftware to address these issues to improve the overall experience.
  • Updated 8/21/2025, 12:01:21 AM UTC
    ELDEN RING NIGHTREIGN - GamerTake