ELDEN RING NIGHTREIGN
Action
RPG
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Full controller support
Camera Comfort
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Surround Sound
Steam Cloud
Family Sharing

ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.

Developers: FromSoftware, Inc.
Publishers: FromSoftware, Inc. Bandai Namco Entertainment
Release Date: May 29, 2025
Price (USD): $39.99
Current Players: 21k

Links:  Steam Store  SteamDB

Very Positive(86%)
Fast-paced gameplay
Boss diversity
Co-op Multiplayer
Character classes
Unique bosses
Solo experience
Relic system
Asset reuse
Performance issues
Deep of Night imbalance
Matchmaking penalties
Lack of content
Connection problems
Overall, player sentiment is mixed. The game is praised for its fast-paced Soulsborne experience and multiplayer enjoyment but criticized for performance issues and a lack of content. The integration of past game elements offers nostalgia but can feel unoriginal to some. Successful matchmaking and communication remain key issues in maximizing fun in co-op play.

Positive Points

  • Many players enjoy the fast-paced, roguelike twist on the classic Soulsborne formula, appreciating its distinct blend of combat and strategy.
  • The game's cooperative multiplayer experience adds exciting dynamics, especially when playing with friends, making it fun and social.
  • Players appreciate the inclusion of diverse and well-designed bosses from the Soulsborne series, which offers a fresh challenge and invokes nostalgia.
  • The game features well-designed character classes with unique abilities, allowing for varied play styles and team compositions.
  • Negative Points

  • Many users report severe performance issues, including frequent crashes, frame rate drops, and connectivity problems, especially on PC.
  • The Deep of Night mode is criticized for its imbalance, relying heavily on increasing enemy health and damage instead of innovative difficulty increases.
  • There's a recurrent issue with matchmaking and player penalties, where players are penalized for teammates leaving games, leading to frustration in ranked modes.
  • Numerous users feel that the game lacks content and variety, citing repetitive runs and a desire for more maps, bosses, and events.
  • Mixed Points

  • The Nightreign has received mixed feedback regarding its solo play experience, with some finding solo mode manageable while others believe it's overly difficult without a full team.
  • Opinions on the relic and loot system are divided, with some players enjoying the randomness and build diversity it offers, while others find it frustrating and too reliant on luck.
  • The integration of assets and themes from previous FromSoftware games has been met with both appreciation for nostalgia and criticism for feeling unoriginal.
  • Common Themes

  • The need for better communication tools in multiplayer modes is a common theme, as the game's current system lacks voice or text chat, making coordination difficult.
  • Players frequently mention the cooperative aspect as a significant draw, enhancing the experience and enjoyment when played with friends.
  • Updated 11/12/2025, 12:01:14 AM UTC