Metaphor: ReFantazio
Action
Adventure
RPG
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Camera Comfort
Adjustable Difficulty
Keyboard Only Option
Playable without Timed Input
DualShock Controller Support
DualShock Controller Support
DualShock Controller Support
DualShock Controller Support
Steam Input API Support
Stereo Sound
Surround Sound
Steam Cloud
Family Sharing

After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.

Developers: ATLUS
Publishers: SEGA
Release Date: Oct 10, 2024
Price (USD): $27.99
Current Players: 2.4k

Links:  Steam Store  SteamDB

Very Positive(93%)
Combat system
Archetype customization
Social themes
Orchestral music
Character development
Time management
Voice acting
Graphics performance
Story pacing
Extensive grinding
Forced archetypes
Overall, players praised the game's combat system and the depth of its themes while criticizing its graphical performance and convoluted story towards the end. The character development and storytelling received mixed reviews, showing a divide in how players perceived the game's narrative depth and engagement.

Positive Points

  • The game's combat system is highly praised for its engaging and strategic nature, blending elements from both Persona and SMT series.
  • The archetype system allows for substantial customization and experimentation, enabling players to create diverse builds for their party members.
  • The game's story and themes tackle important social issues like prejudice, class division, and the nature of leadership, providing depth and relevance.
  • The music, while unique with its orchestral style and chanting, has been a standout element that elevates the game's atmosphere.
  • Negative Points

  • The game's graphics and performance have been criticized, with some describing character models as outdated and noting frequent frame drops.
  • Some players have found the story to be convoluted with a repetitive structure, especially towards the end where the narrative feels stretched.
  • The grinding required to unlock new archetypes and progress characters can be extensive and tedious, detracting from the enjoyment.
  • Certain gameplay mechanics, like the forced use of royal archetypes in the endgame, limit player freedom and strategic diversity.
  • Mixed Points

  • The game's characters and their development receive mixed reviews; some players found them richly developed and engaging, while others viewed them as shallow and repetitive.
  • The calendar and time management system is appreciated by some for adding depth, but it is also seen as stressful and restrictive by others.
  • Many praised the voice acting, especially the diversity of accents, though some felt specific characters or portions lacked depth or were over-acted.
  • Common Themes

  • Atlus's influence from Persona is evident, leading to frequent comparisons with those games, particularly regarding story depth and character development.
  • The thematic exploration of political and social issues is a core part of the game's narrative, aimed at making it more mature than traditional fantasy settings.
  • The game's high difficulty and strategic depth in combat emphasize the importance of careful planning and character management.
  • Updated 6/26/2026, 12:01:47 AM UTC