Metaphor: ReFantazio
Action
Adventure
RPG
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Camera Comfort
Adjustable Difficulty
Keyboard Only Option
Playable without Timed Input
Stereo Sound
Surround Sound
Steam Cloud
Family Sharing

After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.

Developers: ATLUS
Publishers: SEGA
Release Date: 10 Oct, 2024
Price (USD): HK$ 239.00
Current Players: 2.1k

Links:  Steam Store  SteamDB

Very Positive(93%)
engaging story
unique art style
impressive music
character development
combat system
Persona familiarity
calendar system
Archetype integration
side quests
predictable plot twists
repetitive elements
tedious pacing
time management stress
The overall sentiment towards Metaphor: ReFantazio is generally positive with strong praise for its engaging story, unique art style, and impressive music. However, some players express disappointment with the repetitive elements and predictable plot twists. While the combat and Archetype systems are highlighted as significant improvements, the pacing and the game's familiarity to Persona creates a divided opinion on how novel or engaging these elements are. Overall, Metaphor captures many strengths of Atlus's formula, but its execution in certain areas leaves room for varied player experiences.

Positive Points

  • Many reviewers praise the game's engaging and complex story that touches on themes like politics, prejudice, and societal issues.
  • The art direction, character designs, and overall visual presentation are highly commended for being unique and stylish.
  • The music, especially the battle themes, are noted to be memorable and enhance the overall gaming experience.
  • The game's combat system and Archetype system are appreciated for adding depth and providing numerous customization options for party members.
  • The characters and voice acting are highlighted as strong elements, with many players forming connections with the cast.
  • Negative Points

  • Some players find the story and themes to be heavy-handed or shallow, particularly the handling of racism and politics.
  • The pacing of the game, particularly in the midsection and towards the end, is criticized for becoming tedious or drawn-out.
  • The demanding time management system and emphasis on perfect play are seen as stressful or frustrating by some players.
  • A few reviewers criticize the game for being too similar to Persona, lacking innovative mechanics or feeling like a reskin.
  • Mixed Points

  • The usage of a calendar system and time management is mixed; some appreciate the structure it brings, while others find it limiting.
  • Archetypes are seen as a positive addition for some, but others find them cumbersome or poorly integrated in comparison to Personas.
  • The side quests and dungeons receive mixed feedback; they are often described as repetitive or lacking in innovation.
  • Common Themes

  • A common comparison is drawn to the Persona series, with many noting similar mechanics and narrative styles.
  • The game is frequently praised for its music and art style, which are noted to contribute significantly to the atmosphere.
  • Players appreciate the depth of character development and thematic exploration, although opinions on execution vary.
  • Updated 1/7/2026, 12:01:27 AM UTC