The First Berserker: Khazan
Action
Adventure
RPG
Single-player
Steam Achievements
Full controller support
Steam Cloud
Family Sharing

The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.

Developers: Neople
Publishers: NEXON
Release Date: Mar 27, 2025
Price (USD): $41.99
Current Players: 1.9k

Links:  Steam Store  SteamDB

Very Positive(93%)
fluid combat
engaging boss fights
unique art style
customization options
sound design
difficulty level
mission-based structure
narrative depth
clichéd story
repetitive levels
loot system complexity
technical issues
Overall, player sentiment towards the game is predominantly positive, with combat and boss fights frequently highlighted as exceptional features. However, there is criticism of the story and level design, as well as opinions on the difficulty and loot system. While some players are critical of repetitive elements and technical issues, others are drawn in by the game's unique art style and engaging combat mechanics. The mix of satisfying challenges and customization opportunities create a dynamic experience that resonates well with fans of the genre.

Positive Points

  • The combat system is frequently praised for being fluid, engaging, and offering a range of playstyles with its three distinct weapon types.
  • Players appreciate the unique art style and graphics, comparing the game's visuals favorably to anime and other cel-shaded games.
  • Many reviewers highlight the boss fights as standout features, describing them as challenging, rewarding, and well-designed.
  • The game is noted for its rich customization options, allowing players to build unique skill sets and experiment with different strategies.
  • Players find the game's sound design, especially during combat, to be satisfying and well-executed, enhancing the overall experience.
  • Negative Points

  • Some players criticize the story, describing it as clichéd or unengaging, with undeveloped characters.
  • The game's level design and enemy variety are points of criticism, with reviewers noting repetition and lack of innovation in environments.
  • There are complaints about the loot system being overly complex and tedious, with some players finding the inventory management a chore.
  • Certain technical issues, such as stuttering and bugs, are mentioned, affecting the overall gameplay experience for some players.
  • Mixed Points

  • The difficulty level is discussed with mixed opinions; while some players enjoy the challenge, others find boss fights and enemy scaling overly punishing, leading to a divided reception.
  • Opinions on the narrative and storytelling are mixed, with some players appreciating the straightforward revenge plot, while others feel it lacks depth and originality.
  • The game’s mission-based structure and linear progression are seen as both positive for accessibility and negative for lacking the interconnected world design of other Souls-like games.
  • Common Themes

  • The combat system, particularly its responsiveness and depth, is a recurring theme in player reviews.
  • There is a notable emphasis on the game’s boss fights, which many players find to be well-crafted and a highlight of the experience.
  • The unique art style consistently draws positive attention, contributing to the game's aesthetic appeal.
  • Despite the complex gear system, players often comment on the rewarding nature of customizing builds and experimenting with skills.
  • Updated 9/24/2025, 12:02:25 AM UTC