DON'T SCREAM TOGETHER
Casual
Simulation
Multi-player
Co-op
Online Co-op
Steam Achievements
Full controller support
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Playable without Timed Input
Stereo Sound
Steam Cloud
Family Sharing

A very simple co-op jumpscare horror experience where you and friends walk through a pitch black forest and try to stay quiet. Reach 8:00 AM without screaming or making a loud noise, or everyone dies. You will scream, shout, and probably laugh.

Developers: Digital Cybercherries
Publishers: Digital Cybercherries
Release Date: Dec 3, 2025
Price (USD): $7.99
Current Players: 105

Links:  Steam Store  SteamDB

Mixed(70%)
unique concept
fun horror elements
great atmosphere
value for price
social experience
replay value
mic sensitivity
mic calibration issues
game bugs
lack of direction
predictable scares
Player reviews for Don't Scream Together reflect a combination of enjoyment and frustration. While the concept and social gameplay are highly praised, many struggle with the microphone sensitivity and game bugs. The atmosphere is effective in creating tension, but the jump scares do not scare everyone sufficiently. While some players offer understanding towards the small development team, others are disappointed with the current execution and experience.

Positive Points

  • The game concept is considered unique and enjoyable with friends, with the multiplayer aspect enhancing the experience significantly.
  • Players appreciate the fun horror elements, with jump scares providing both tension and humor in group settings.
  • The atmosphere is praised for its effectiveness in creating a spooky setting, especially the forest environment which adds to the game’s eerie vibe.
  • It's noted that for the price, the game offers good value, providing laughs and tense moments especially during social gameplay.
  • Negative Points

  • Many players have issues with the microphone calibration, noting that even minor noises can lead to unintended game consequences.
  • Graphical and mechanical issues such as bugs and game crashes, particularly related to FSR, diminish the playing experience.
  • Lack of a clear storyline or directions often leaves players feeling aimless, reducing engagement and fun.
  • Criticism about the jump scares being predictable and the game not being genuinely scary for all players leads to mixed reviews on the horror aspect.
  • Mixed Points

  • Some players find the game more entertaining when first playing, but feel it becomes less engaging over time. The initial hilarity and thrills do not sustain with extended play.
  • Although the concept of not screaming adds a unique challenge, many players are divided on its actual fun factor, with some finding the microphone sensitivity frustrating while others adapt well.
  • The simplistic mechanics and replayability offerings of the game garner both praise and criticism, depending on player expectations.
  • Common Themes

  • Mic calibration issues are a frequent complaint, affecting gameplay and causing frustration, but many acknowledge that manual configuration helps.
  • The game is largely seen as a social experience best enjoyed with friends, leading to laughter and shared scary moments.
  • Despite the technical difficulties, support for the game development and appreciation for indie game efforts persists among some players.
  • Updated 12/6/2025, 12:01:12 AM UTC