ENDER MAGNOLIA: Bloom in the Mist

Decades after the events of ENDER LILIES, Homunculi — sorrowful, artificial life forms — roam the land. In this dark fantasy Metroidvania, face formidable enemies and explore a bewitching post-apocalyptic world. Humans and Homunculi — what awaits at the end of the quest for their salvation?

Current Players: 8
Developers: AdglobeLive Wire
Publishers: Binary Haze Interactive
Release Date: Mar 25, 2024
Price (USD): $19.99
Ender Magnolia has left a strong impression on players with its beautiful art, engrossing music, and refined gameplay mechanics, building upon the successful foundation laid by Ender Lilies. While the game's easier difficulty and the limited Early Access content have been noted, the overall sentiment is highly positive, showcasing excitement and anticipation for the full release. Players appreciate the quality of life improvements and the richer, more interactive game world, albeit with a desire for further balance adjustments and content expansion.

Positive Points

  • Improvements and refinements in gameplay, combat, and mechanics compared to Ender Lilies
  • Beautiful art direction, with more vibrant and detailed environments
  • Magnificent and fitting music score by Mili, enhancing the atmospheric immersion
  • Inclusion of meaningful character interactions and a living, breathing world with NPCs
  • Enhanced UI, especially the more detailed and informative map system
  • Fluid combat animations and a more engaging combat system
  • An intriguing storyline that promises depth and connections to Ender Lilies
  • No contact damage from enemies, leading to a focus on skillful evasion and attack strategies
  • Quality of Life improvements, such as the ability to fast travel from anywhere
  • Negative Points

  • Relatively easy difficulty compared to Ender Lilies, potentially reducing the challenge for veterans of the series
  • Limited content available in the initial Early Access release, leading to a short gameplay experience at this stage
  • Some concerns about combat balance with certain abilities being perceived as overpowered
  • Occasional technical issues such as minor bugs and performance inconsistencies
  • Cutscenes and dialogue may progress too quickly for comfortable reading
  • Mixed Points

  • Mixed feelings about the removal of contact damage, simplifying combat but also removing a layer of challenge
  • Early acquisition of mobility abilities like the double jump and dash, altering the game's pacing
  • Variability in map revealing strategies, with some players missing the exploratory aspect of discovering hidden areas unmarked
  • Common Themes

  • Aesthetically pleasing with high praise for visual and sound design
  • General consensus that it is a worthy successor to Ender Lilies, with several improvements
  • Positive reception to the game's atmosphere and world-building
  • Feedback on the need for balancing and pacing adjustments as development proceeds
  • Updated 7/29/2024, 7:02:21 PM UTC