9 Kings
RPG
Strategy
Early Access
Single-player
Steam Achievements
Steam Trading Cards
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Mouse Only Option
Save Anytime
Touch Only Option
Steam Cloud
Family Sharing

A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.

Developers: Sad Socket
Publishers: Hooded Horse INSTINCT3
Release Date: May 23, 2025
Price (USD): $14.99
Current Players: 2.3k

Links:  Steam Store  SteamDB

Very Positive(94%)
unique mechanics
addictive gameplay
high replayability
distinctive kings
early access
luck dependency
art style
game crashes
balance issues
grindy progression
The general sentiment towards the game is overwhelmingly positive in terms of its addictive gameplay and strategic depth, with many players finding it fun and engaging. However, there are significant issues with crashes and imbalance at higher difficulties that need addressing. The game is seen as promising given its early access state and active development, though players emphasize the importance of faster progression and more variety to maintain long-term interest.

Positive Points

  • The game offers a unique and engaging mix of rogue-like deck building, city building, and auto-battle mechanics, providing a refreshing experience.
  • Players praised the game for its addictive gameplay loop and high replayability, thanks to its engaging mechanics and variety in strategies.
  • The game has distinctive kings with unique playstyles, adding significant depth and variety to each run.
  • The community appreciates the active development and frequent updates from the developers, which shows commitment to improving the game.
  • Negative Points

  • There have been consistent reports of crashes, especially during late-game or endless modes, which has been frustrating for players.
  • Imbalance issues, particularly in difficulty scaling and card availability, have been noted, making some runs rely heavily on RNG.
  • The meta-progression system feels too grindy for some players, with a slow unlocking of perks that can affect gameplay balance.
  • Mixed Points

  • While the game is praised for its strategic depth, some players feel that higher difficulties rely too much on luck rather than skill.
  • The graphics and art style are both appreciated and criticized; while some find them charming, others think they could use refinement.
  • The game's early access state is seen as both promising and currently lacking, with many looking forward to more content and polish.
  • Common Themes

  • Developers are responsive and actively engaging with the community, leading to numerous patches and improvements post-release.
  • There is a strong desire for more content, variety, and features, such as additional cards, mechanics, and more balanced difficulty scaling.
  • The game's simplicity in mechanics combined with tactical depth makes it accessible yet challenging, appealing to a broad audience.
  • Updated 6/4/2025, 3:33:46 AM UTC