Dungeon Settlers
Simulation
Strategy
Early Access
Single-player
Steam Cloud
Family Sharing

A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.

Developers: CanOpener
Publishers: CanOpener WhisperGames
Release Date: Sep 4, 2026
Price (USD): $21.24
Current Players: 3k

Links:  Steam Store  SteamDB

Positive(86%)
gameplay loop
skill combinations
smooth UI
minimal bugs
difficulty
colony sim
art style
simplistic graphics
high price
EULA issues
clunky controls
The general sentiment of the reviews reflects a community that sees potential in the game, noting its engaging gameplay loop and unique mechanics. However, the difficulty and simplistic art style are divisive points, with some players finding them appealing and others criticizing them. While the game is praised for its polish and smooth user interface, there are reservations about its high price for an early access title. Overall, the game holds promise, but its current state leaves room for improvement.

Positive Points

  • The game has an engaging gameplay loop that balances dungeon exploration with base management, appealing to fans of similar genres like 'Rimworld'.
  • Players appreciate the unique mechanics, especially the skill combinations and RTS-like unit management during combat.
  • Despite being in early access, the game is praised for its polish, smooth UI, and minimal bugs.
  • The challenging difficulty is well-received, allowing players to adjust for a more forgiving or hardcore experience.
  • Players express excitement for the game's potential growth and development in future updates.
  • Negative Points

  • The game's art style and graphics are criticized as being overly simplistic, with some players believing it lacks depth and investment.
  • Players express dissatisfaction with the high purchase price for an early access game, comparing it unfavorably to other indie games.
  • There are complaints about the lack of resolution support, particularly for ultrawide screens, and issues with the EULA that resemble a lease agreement.
  • Some players find the controls clunky, and initial gameplay can be punishingly difficult unless adjusting from the default hard mode.
  • Mixed Points

  • The game's colony sim aspect is seen as barebones and lacking depth, though some players remain optimistic for future improvements.
  • While the game's difficulty is a praised feature for some, others feel it is too punishing, particularly the auto-start on hard mode for inexperienced players.
  • Common Themes

  • The difficulty and challenge are central to the experience, leading to both praise and criticism.
  • A comparison to 'Rimworld' is frequent, especially in terms of base management and gameplay style.
  • Many players view the game as having significant potential due to its current strengths and anticipated development.
  • Updated 9/5/2026, 12:01:20 AM UTC