Slay the Spire 2
Indie
Strategy
Early Access
Single-player
Multi-player
Co-op
Online Co-op
Full controller support
Custom Volume Controls
Mouse Only Option
Playable without Timed Input
DualShock Controller Support
Save Anytime
Steam Input API Support
Steam Cloud
Stats
Steam Leaderboards
Family Sharing

The iconic roguelike deckbuilder returns. Craft a unique deck, encounter bizarre creatures, and discover relics of immense power in Slay the Spire 2!

Developers: Mega Crit
Publishers: Mega Crit
Release Date: 5 Mar, 2026
Price (USD): ¥ 2,800
Current Players: 65k

Links:  Steam Store  SteamDB

Very Positive(92%)
deck-building experience
multiplayer
artwork
addictive gameplay
similar to first game
early access
multiplayer scaling
balancing decisions
balance issues
punishing bosses
frustrating
unfair runs
Overall, the general sentiment of the reviews is positive, with many appreciating the deck-building experience and multiplayer mode. However, there are notable balance issues and frustrations with the game's difficulty, particularly in higher ascensions and multiplayer. Many reviews acknowledge the similarity to the first game, with opinions divided on whether this is a positive or negative aspect. Frequent updates as part of early access lead to changes in gameplay, garnering both excitement and criticism about balancing decisions.

Positive Points

  • The game offers a highly engaging deck-building experience that expands on the first installment with more characters and improved graphics.
  • Multiplayer mode is a standout feature, adding a new layer of enjoyment and strategy.
  • The artwork and character designs are highly praised, enhancing the overall visual appeal.
  • The game maintains the addictive gameplay loop that keeps players coming back for more.
  • Negative Points

  • There are significant balance issues, particularly in higher difficulties and multiplayer mode, leading to frustrating gameplay experiences.
  • Certain game elements, like specific bosses, are often considered too punishing, making some runs feel unfair or reliant on luck.
  • Players feel that the game needs more significant content updates or changes, particularly in character and boss variety.
  • Mixed Points

  • The game is similar to its predecessor, which some players find comforting and others find lacking in innovation.
  • Early access status means frequent changes for balancing, with mixed responses to updates and how they affect gameplay.
  • Common Themes

  • Comparison to the first game is frequent, with many players noting improvements and others preferring the original's balance.
  • The game's difficulty is often highlighted, with some appreciating the challenge and others feeling it's overly punishing.
  • Multiplayer mode is a common point of discussion, often praised for its inclusion but criticized for scaling and balance issues.
  • Updated 7/19/2026, 12:02:00 AM UTC