Slay the Spire 2
Indie
Strategy
Early Access
Single-player
Multi-player
Co-op
Online Co-op
Full controller support
Custom Volume Controls
Mouse Only Option
Playable without Timed Input
Save Anytime
Steam Cloud
Stats
Steam Leaderboards
Family Sharing

The iconic roguelike deckbuilder returns. Craft a unique deck, encounter bizarre creatures, and discover relics of immense power in Slay the Spire 2!

Developers: Mega Crit
Publishers: Mega Crit
Release Date: 5 Mar, 2026
Price (USD): ¥ 88.00
Current Players: 84k

Links:  Steam Store  SteamDB

Very Positive(94%)
co-op multiplayer
expanded mechanics
improved animations
addictive gameplay
RNG element
difficulty scaling
overtuned bosses
balance issues
technical problems
The general sentiment of reviews is largely positive regarding the game's core mechanics, with players expressing enthusiasm for the new features like cooperative multiplayer and expanded mechanics. However, there is a notable frustration around the game's difficulty and balance changes, particularly regarding certain boss fights and the adjustments made to some strategies. The game is still in early access, leading to ongoing discussions about balancing and updates. Players who have played the original often report increased enjoyment, while those encountering technical issues express concerns that may temper their overall experience.

Positive Points

  • Many players find the sequel to be an excellent follow-up to the original game, praising its expanded mechanics, new characters, and improved animations.
  • The cooperative multiplayer mode is a standout addition that many players enjoy, noting it as a fresh and exciting way to experience the game with friends.
  • The game's core gameplay loop remains highly addictive, with players appreciating the variety of strategies and deck-building opportunities available.
  • Players who enjoyed Slay the Spire 1 generally find this installment to be an even better experience, often referring to it as a significant improvement over the original.
  • Negative Points

  • The game has been criticized for its difficulty, with some players noting encounters and bosses like the Doormaker as overtuned and frustrating.
  • There is a sense of disappointment with balance changes, especially related to nerfing overpowered strategies and infinites, which some players feel negatively impacts their gameplay experience.
  • Some reviewers have mentioned technical issues, such as crashes and bugs, particularly highlighted in early access phases.
  • Mixed Points

  • The RNG (random number generation) element is both praised for adding to the challenge and criticized for making some runs feel unfair or reliant on luck.
  • While the multiplayer mode is generally well-received, some players note issues with balance and difficulty scaling when playing with less than four players.
  • Common Themes

  • Balance and difficulty are common themes, with many reviews discussing their impact on overall enjoyment and replayability.
  • The addition of new characters and expanded deck-building mechanics are frequently highlighted as significant improvements.
  • There is significant discussion around the community's response to balance changes, with many reviews reflecting the tension between maintaining challenge and providing fun.
  • Updated 5/20/2026, 12:01:02 AM UTC