Sid Meier’s Civilization® VI
Strategy
Single-player
Multi-player
PvP
Online PvP
LAN PvP
Shared/Split Screen PvP
Shared/Split Screen
Cross-Platform Multiplayer
Steam Achievements
Steam Trading Cards
Steam Workshop
In-App Purchases
Steam Turn Notifications
Remote Play on Tablet
Remote Play Together
Family Sharing

Expand your empire, advance your culture and go head-to-head against history’s greatest leaders. Will your civilization stand the test of time?

Developers: Firaxis Games Aspyr (Mac) Aspyr (Linux)
Publishers: 2K Aspyr (Mac) Aspyr (Linux)
Release Date: Oct 20, 2016
Price (USD): $59.99
Current Players: 33k

Links:  Steam Store  SteamDB

Very Positive(85%)
addictive gameplay
multiple strategies
historical learning
distinctive art
modding support
cartoony style
AI difficulty
district mechanics
late-game tedium
expensive DLCs
multiplayer bugs
complex UI
The deep strategic gameplay offered by Civilization VI is highly addictive and enjoyable for many players, leading to endless hours of engaging play with multiple paths to victory. However, the sentiment is marred by considerations about the cost of DLCs, which many feel are necessary for the complete experience, and the game is criticized for its slow late-game progression and technical issues such as crashes in multiplayer. The art style and complexity of mechanics evoke varied reactions, with some embracing them while others are less enthusiastic.

Positive Points

  • The game has a deep and engaging strategy component that players find addictive, often leading to long sessions.
  • Many players appreciate the variety of ways to approach victory, including cultural, scientific, and military paths.
  • The art style, despite some criticism, is praised for its longevity and distinctiveness, keeping the game visually appealing over time.
  • Players enjoy the historical elements and the educational aspects of the game, including learning about different world leaders and civilizations.
  • Mods and community-created content enhance the gameplay and provide endless customizations and replayability.
  • Negative Points

  • The game's progression, especially in the late game, can become slow and tedious with micromanagement.
  • Many players feel that the game is incomplete without purchasing the DLCs, which adds significantly to the cost.
  • Users report frequent crashes and bugs, particularly in the multiplayer mode, detracting from the experience.
  • The user interface and tutorial are criticized for being overwhelming, especially for new players.
  • Mixed Points

  • While some players enjoy the cartoony art style, others prefer a more realistic look.
  • There is a mixed reception regarding the complexity of newer mechanics like districts and policies, which some find engaging while others find cumbersome.
  • The AI difficulty is seen as more about granting advantages to AI rather than improving their strategic depth, providing mixed levels of challenge.
  • Common Themes

  • The game is highly addictive, with many players noting the 'just one more turn' syndrome.
  • There is a strong sentiment comparing Civilization VI favorably against its successor, Civilization VII.
  • The late-game experience tends to slow down and lose its initial engagement for some players.
  • There is a significant emphasis on the importance of buying DLCs to fully enjoy the game's breadth and depth.
  • Updated 9/5/2026, 12:01:29 AM UTC