Total War: WARHAMMER III - Tamurkhan – Thrones of Decay

The ‘Tamurkhan – Thrones of Decay’ pack introduces Tamurkhan the Maggot Lord, a new Legendary Lord for Nurgle, usable in both the Realm of Chaos and Immortal Empires campaigns.

Current Players: 0
Developers: CREATIVE ASSEMBLYFeral Interactive
Publishers: SEGA
Release Date: Apr 30, 2024
Price (USD): $8.99
The reception of the Tamurkhan DLC and the associated Nurgle faction rework has been overwhelmingly positive, highlighting significant improvements in gameplay, mechanics, and content variety. While there were some reports of bugs and balance issues, the overall sentiment is one of approval for the direction Creative Assembly has taken with this update. Players appreciate the flexibility offered by separate DLC components and the clear effort to incorporate community feedback, making this release a step in the right direction for Total War: Warhammer III.

Positive Points

  • Tamurkhan's unique mechanics and new units brought significant improvements and enjoyment to the Nurgle faction.
  • The introduction of Toad Dragons and unique heroes such as chieftains added both diversity and strategic depth to gameplay.
  • Players appreciated the rework of the Nurgle faction, particularly changes to the economy and plague mechanics.
  • Separate DLC components for each lord were seen as a positive step, allowing players to purchase only the content they wanted.
  • The new content (DLC + FLC) and the accompanying update Patch 5.0 were highly praised for their quality and the variety they added to TW:WH3.
  • Tamurkhan and other new legendary lords provided for very thematic and interesting campaigns with unique victory conditions and engaging faction mechanics.
  • Substantial reworks and new additions to the game were well-received, suggesting a significant improvement in content quality and game balance.
  • Negative Points

  • Some players encountered performance issues after the update, specifically mentioning slower loading times and decreased FPS.
  • A few reports of bugs affecting crucial gameplay elements such as the cap on infections gained per battle, which could hinder progression and enjoyment.
  • Concerns over balance and difficulty, with some users feeling that certain aspects of the Nurgle rework made the faction too strong or reduced the challenge of the campaign.
  • The initial release price was criticized by some, suggesting it could be considered high given the content offered in each individual lord DLC.
  • Mixed Points

  • Feedback on the new plague and infection mechanics was generally positive but came with suggestions for further refinement to enhance gameplay.
  • Split opinions on the effectiveness and enjoyment of the Nurgle’s army capabilities, with some players finding them exceptionally fun and others desiring more variety or adjustments.
  • Common Themes

  • High appreciation for the rework and expansion of the Nurgle faction, making it more enjoyable and engaging.
  • Positive reception of the chieftain mechanic and the addition of unique, powerful units such as Toad Dragons.
  • Approval of the DLC's approach to offering separate components for each lord, enhancing purchase flexibility.
  • Acknowledgment of Creative Assembly's effort to improve the game based on community feedback, with hopes for continued support and quality content in the future.
  • Updated 7/3/2024, 5:11:20 PM UTC