Dying Light: The Beast
Action
Adventure
RPG
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Partial Controller Support
Steam Cloud
Remote Play on TV
Family Sharing

You are Kyle Crane, and after years of brutal experiments, you want revenge. Experience a unique blend of open world and survival horror as you hunt down the man who transformed you into half man, half beast.

Developers: Techland
Publishers: Techland
Release Date: 18 Sep, 2025
Price (USD): HK$ 448.00
Current Players: 52k

Links:  Steam Store  SteamDB

Very Positive(91%)
optimized performance
Kyle Crane's return
satisfying combat
improved gore
return to roots
parkour and combat XP
Beast mode necessity
broken day/night cycle
rain inside buildings
performance issues
The game's performance and optimization are generally praised, offering a smooth experience that surprises many in today's gaming context. Fans welcome back Kyle Crane, finding the return to the core elements of the original Dying Light highly satisfying. However, some players report issues with the day/night cycle and rain effects that impact gameplay aesthetics, suggesting that while the core gameplay improvements are appreciated, certain bugs and inconsistencies detract from the overall experience.

Positive Points

  • Many players commend the game's smooth and optimized performance, even on day one of release.
  • The return of Kyle Crane as the protagonist is highly praised, with many fans excited for his return and the continuation of his story.
  • The improved gore and more satisfying combat system are noted as major highlights, creating a more immersive and intense experience.
  • The game is considered a return to the roots of the original Dying Light, blending the best elements of the first and second games effectively.
  • Negative Points

  • There are reports of the day/night cycle being broken, with the game sometimes staying perpetually in daylight or nighttime.
  • Some players experience rain inside buildings, significantly affecting visibility and gameplay immersion.
  • The performance is inconsistent for some players, particularly when entering certain areas of the game.
  • Mixed Points

  • The removal of separate XP for parkour and combat is a point of contention; some players feel it limits progression, while others appreciate the streamlined skill system.
  • The 'Beast mode' mechanic is seen as fun by some but feels forced and mandatory during gameplay by others.
  • Common Themes

  • Improved combat and parkour systems are common points of praise, deemed more fluid and satisfying than in previous games.
  • The game is seen as a redemption from Dying Light 2, focusing on mechanics and story elements that fans loved from the first game.
  • Techland's decision to delay ray tracing at launch is generally supported if it improves performance stability.
  • Updated 9/19/2025, 12:01:25 AM UTC