Very Positive(87%)
Night atmosphere
Beast Mode
Gory combat
Visuals
Co-op fun
Parkour
Night gameplay
Combat balance
Series nostalgia
Short campaign
Weak writing
Technical bugs
Full-price value
Clunky controls
Overall, players are divided: fans often enjoy the return of Kyle Crane, brutal zombie combat, and a darker nighttime atmosphere, while others are frustrated by clunky parkour, technical issues, and a short campaign that feels expensive at full price. The experience is closer to Dying Light 1 in tone, but uneven in execution and content.
Positive Points
Many players enjoy the return to the darker, more survival-horror tone of the original Dying Light, especially the tense nighttime atmosphere and dangerous Volatiles.The core zombie combat is often praised for its weight, gore, dismemberment, satisfying weapon impacts, and the added Beast Mode power fantasy.Players who liked the first game often appreciate seeing Kyle Crane return and feel that the game brings the series closer to its roots than Dying Light 2 did.Graphics, scenery, and infected designs are frequently described as impressive, and some players report smooth performance on their systems.Co-op can make the campaign especially entertaining, and Restored Land mode is praised for letting players clear infected areas and see communities return.Negative Points
The campaign and map are substantially smaller than in earlier entries; many players finish the story and side content in roughly 20–35 hours and find little compelling endgame activity.A large number of reviews criticize the story as predictable, clichéd, or poorly paced, with shallow characters, repetitive errands, and an underwhelming finale.Parkour and controls are frequently described as clunky or inconsistent: ledges can be difficult to grab, climbing feels slow, and the countryside provides fewer useful traversal routes than a dense city.Players report bugs and technical problems including crashes, poor or inconsistent performance, clipping and traversal glitches, lost progress, and co-op synchronization or connection failures.Combat balance frustrates some players: frequent zombie grabs and stunlocks, low stamina, durable enemies, awkward bosses, and punishing or inconsistent hit detection can make fights feel unfair.Many reviewers consider the full-price cost too high for the game's scope and say it feels more like a Dying Light 2 expansion than a substantial standalone sequel. Some also object to paid audio content and reports that meaningful post-launch support is ending.Mixed Points
The return to the original game's darker tone and more grounded feel is welcomed by many, while others feel the setting and mechanics do not capture the series' best qualities.Parkour is enjoyable and satisfying for some players when it works, but others find it unreliable, slow, and underused across the forest-heavy map.Nighttime can restore the series' sense of danger and create memorable horror sequences, but some players say Volatiles spawn unfairly or that there is little incentive to venture out at night.Beast Mode and combat are highlights for many, yet other players feel Crane remains underpowered and that the combat systems are frustratingly unbalanced.The story has fans who enjoy its personal premise, returning characters, and cinematic moments, but many consider its writing and character development weak.Co-op is described as chaotic fun with friends, though connection, synchronization, and progression bugs can disrupt sessions.Common Themes
Reviews repeatedly compare The Beast with Dying Light 1 and 2, with many welcoming its return to the first game's horror-focused atmosphere while still considering the original the stronger entry.The most consistent gameplay discussion centers on parkour, combat, and nighttime survival: these are the game's main attractions, but also the source of many complaints about controls, balance, and encounter design.Players often acknowledge the game's strong visuals, gore, and zombie-fighting appeal while criticizing its short campaign, limited world scope, and lack of lasting activities.Value for money is a recurring concern; many recommend waiting for a discount, particularly for players who expect a full-sized sequel with extensive content.Co-op can amplify the fun, but technical problems in multiplayer and questions about developer support affect some players' overall confidence in the game.Updated 10/27/2026, 12:03:14 AM UTC