Windrose
Action
Adventure
RPG
Early Access
Single-player
Multi-player
Co-op
Online Co-op
Full controller support
Custom Volume Controls
Adjustable Difficulty
Playable without Timed Input
Stereo Sound
Steam Cloud
Family Sharing

Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!

Developers: Kraken Express
Publishers: Kraken Express Pocketpair Publishing (Japan)
Release Date: Apr 14, 2026
Price (USD): $29.99
Current Players: 8.8k

Links:  Steam Store  SteamDB

Very Positive(89%)
naval combat
base-building
graphics
sea shanties
combat difficulty
early access potential
combat clunky
technical issues
progression limiting
repetitive combat
Naval combat and base-building mechanics are standout features that players appreciate, creating a pirate-themed experience that many find immersive and rewarding. However, on-foot combat is often cited as problematic, with frustrating difficulty and clunky mechanics, particularly in boarding scenarios. Despite technical issues and a need for further development, players are optimistic about the game's potential, envisioning it as a solid foundation for a unique survival experience.

Positive Points

  • Players appreciate the naval combat mechanics, likening it to Assassin's Creed: Black Flag.
  • Many reviewers enjoy the base-building and crafting systems, finding them detailed and satisfying.
  • The game's graphics, music, and overall atmosphere receive high praise, especially the sea shanties.
  • The exploration aspect is seen as rewarding and immersive, with players enjoying the world-building and pirate themes.
  • Negative Points

  • There are criticisms about the on-foot combat being frustrating and clunky, especially during ship boarding.
  • Some players experience technical issues, including crashes and performance problems related to hardware demands.
  • The game's progression and leveling system are tied strictly to quests, which some find limiting.
  • Ship combat occasionally feels repetitive and lacks depth according to several players.
  • Mixed Points

  • The combat difficulty is seen as both a challenge and a point of frustration depending on the player's perspective.
  • The ongoing development in early access has led to both anticipation and concern about future updates and fixes.
  • Common Themes

  • The game is frequently compared to Valheim and Black Flag, suggesting it combines elements of survival crafting with pirate-themed exploration.
  • Players often mention the potential for the game to evolve into something significantly more polished and complete.
  • Updated 5/9/2026, 12:01:30 AM UTC