FOR HONOR™
Action
Single-player
Multi-player
PvP
Online PvP
Co-op
Online Co-op
Steam Achievements
Steam Trading Cards
In-App Purchases
Partial Controller Support

Fight alone or with friends in For Honor, a third-person hero-based melee fighting game. Enter the chaos of war as a Knight, a Viking, a Samurai, a Wu Lin, or an Outlander. Fight in brutal PvP and team-oriented modes, or play the thrilling story campaign.

Developers: Ubisoft Montreal Ubisoft Quebec Ubisoft Toronto Blue Byte
Publishers: Ubisoft
Release Date: Feb 13, 2017
Price (USD): $29.99
Current Players: 2.5k

Links:  Steam Store  SteamDB

Mixed(69%)
combat system
character variety
customization
rewarding gameplay
addictive gameplay
love-hate relationship
unique but frustrating
learning curve
balance issues
toxic community
Ubisoft management
The combat system and character variety are highlights for many players, offering a unique and rewarding experience. However, the game's steep learning curve and imbalance issues regarding new hero releases draw significant criticism. Players frequently mention a toxic community and Ubisoft's focus on monetization as drawbacks. Despite these issues, the game's addictive nature leads to a love-hate relationship, encapsulated by players' tendency to return for its singular appeal, even as they criticize its flaws.

Positive Points

  • The game's combat system, known as the 'Art of Battle,' is praised for being unique and highly immersive, offering a fresh experience not found in other fighting games.
  • There is a wide variety of characters, each with distinct and engaging fighting styles, providing players with numerous options to explore and master.
  • The game features a high level of customization, allowing players to personalize their characters extensively, which is appreciated by many players.
  • The core gameplay is described as addictive, with the feeling of winning fights being extremely rewarding and satisfying for many players.
  • Negative Points

  • The game is criticized for its high learning curve, making it difficult for new players to compete against veterans.
  • Many players have expressed frustration with the lack of balance, particularly concerning new character releases which often start as overpowered.
  • The community is described as toxic, with frequent reports of unsportsmanlike conduct and a lack of 'honor' in gameplay.
  • Ubisoft's handling of the game, including issues with microtransactions and what is perceived as a focus on monetization over game balance, garners significant criticism.
  • Mixed Points

  • Although many players are drawn to the game's unique mechanics and challenge, these same elements often lead to frustration and anger.
  • The game's high skill ceiling is both a point of attraction and a source of discouragement for players, depending on their willingness to invest time in mastering it.
  • There is a love-hate relationship with the game; players often criticize it but continue to return due to its unique gameplay and appeal.
  • Common Themes

  • Addiction to the gameplay despite its challenges and frustrations is frequently mentioned.
  • Criticism of Ubisoft's management and support for the game, with particular mention of monetization practices.
  • Balancing issues, particularly with new character releases, are a recurring topic of frustration.
  • Updated 4/24/2026, 12:01:34 AM UTC