TCG Card Shop Simulator
Simulation
Early Access
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Camera Comfort
Custom Volume Controls
Playable without Timed Input
DualShock Controller Support
DualSense Controller Support
Save Anytime
Steam Cloud
Family Sharing

Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.

Developers: OPNeon Games
Publishers: OPNeon Games
Release Date: Sep 15, 2024
Price (USD): $19.99
Current Players: 1.5k

Links:  Steam Store  SteamDB

Overwhelmingly Positive(97%)
addictive gameplay
shop progression
card collecting
cozy atmosphere
mod support
grading system
employee AI
play tables
optimization issues
repetitive loop
performance issues
bugs and crashes
grinding
Overall, player feedback on the game is largely positive, highlighting the addictive gameplay loop, satisfying progression, and cozy atmosphere. However, criticisms arise around optimization issues, repetitive gameplay after a while, and the grading system that some players find restrictive. Players remain enthusiastic about upcoming updates and the potential for more content, despite some ongoing bugs and incomplete features. The game is consistently praised for evoking the excitement of card collecting.

Positive Points

  • Highly addictive gameplay centered around opening card packs and running a card shop.
  • The progression feels rewarding, with a satisfying sense of upgrading and expanding the shop.
  • Mechanics such as card grading and organizing tournaments add depth and excitement to the experience.
  • Engaging and cozy atmosphere appeals to fans of both TCG and management simulation genres.
  • Games' development includes frequent updates and strong modding support, enhancing replayability and customization.
  • Negative Points

  • Early access state means some features are missing or incomplete, like the ability to play the card game itself.
  • Game suffers from poor optimization, causing lag and performance issues, especially in late game.
  • Repetitive gameplay loop can dampen long-term interest, with the lack of deeper system depth.
  • Various bugs can hinder the enjoyment and cause frustration among players.
  • Grading cards and employee AI can be cumbersome and inefficient, especially in the long term.
  • Mixed Points

  • The grading system adds a gamble-like mechanic that some find exciting, while others see it as unnecessarily restrictive.
  • Adding employees helps automate tasks but their AI behavior can sometimes be inefficient.
  • Play tables can dramatically change shop dynamics, offering both fun and complications.
  • Common Themes

  • The game captures the nostalgia and excitement of real-life TCG collecting without financial risk.
  • Many users express a desire for a multiplayer mode to share the experience with friends.
  • Players frequently comment on the 'stinky customer' mechanic, both as a humorous element and occasional annoyance.
  • Updated 6/16/2026, 12:01:20 AM UTC