TCG Card Shop Simulator

Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.

Current Players: 32914
Developers: OPNeon Games
Publishers: OPNeon Games
Release Date: Sep 15, 2024
Price (USD): $11.69
TCG Card Shop Simulator presents an addictive and engaging experience for players who enjoy trading card games and simulation games. Its focus on collecting, selling, and managing a card shop offers realistic and immersive gameplay, though not without the typical early access challenges like bugs and the need for more content. The active development and the promising roadmap have players excited for the future, while current gameplay mechanics like opening card packs and dealing with in-game customer dynamics provide both satisfaction and humor. Overall, though in early access, the game has garnered a positive reception, with its unique blend of genres appealing to a niche but passionate audience.

Positive Points

  • Highly addictive gameplay focusing on collecting and selling trading cards.
  • Ability to open card packs personally, enhancing the collectible aspect of the game.
  • Realistic simulation of managing a TCG store, including financial management and customer interactions.
  • Detailed card illustrations and effects add to the immersive experience.
  • Frequent updates and active developer engagement with the community.
  • Future updates and roadmap promise expanded gameplay, including playable TCG.
  • Negative Points

  • Some users report bugs and glitches, including issues with inventory management and customer behavior.
  • The progression can feel slow and grindy, especially in the early game.
  • Lack of content depth compared to other games in the genre, though future updates may address this.
  • Controller support and optimization issues identified by some players.
  • Mixed Points

  • The game's complexity and pace might not appeal to all players; some find it too slow or too repetitive.
  • While the game's early access status is promising, some are cautious about the execution of the roadmap.
  • Common Themes

  • Opening card packs is a core and beloved feature, often cited as highly enjoyable.
  • Management of stinky customers using deodorant is a unique and humorous aspect mentioned frequently.
  • Anticipation for future updates, especially the introduction of a playable card game, creates ongoing interest.
  • Updated 9/20/2024, 3:41:22 PM UTC